Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 22 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 2, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:40 (237 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 237, Time: 00:00:41 Health: 15/15 AC: 4 Str: 4 XL: 2 Next: 68% Magic: 0/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 1, see invisible, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) Potions b - a potion of magic c - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 1% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11763 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have supernaturally acute eyesight. (SInv) You have hidden genetic potential. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of flame (8) (almost dead, 100% to hit) The magic dart hits Robin! You kill Robin! You start resting. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, strong, hasn't noticed you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! You now have 1/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, strong, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. You now have 0/8 mp. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (strong, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You now have 0/8 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# # #. ...#. #. #..#. #. .... #)# #..# #.#.####..# #. ...#..# #.####.#..# #.@g†g).))# ######.#.)..# #.#...<... #.#..##.... #g#... ...# #.##.#. ..# #.# .#.. .# #....g... ####.##.. You could see a hobgoblin (strong) and a goblin. Vanquished Creatures Robin (D:2) A dart slug (D:1) 3 goblins (D:2) 3 hobgoblins A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 79 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 79 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 173 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 193 | D:2 | Reached skill level 5 in Conjurations 221 | D:2 | Noticed Robin 225 | D:2 | Killed Robin 237 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_ellora, minivault_25, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 20 Use: Potion || 1