Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 18 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 2, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:18 (170 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 170, Time: 00:00:19 Health: 15/15 AC: 4 Str: 4 XL: 2 Next: 51% Magic: 3/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 1, see invisible, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) Potions b - a potion of magic c - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11830 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have supernaturally acute eyesight. (SInv) You have hidden genetic potential. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is an open door here. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug but do no damage. You headbutt the dart slug, but do no damage. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! You hit the dart slug but do no damage. You headbutt the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug closely misses you. You hit the dart slug but do no damage. You headbutt the dart slug. The dart slug is severely wounded. You hit the dart slug. You headbutt the dart slug, but do no damage. The dart slug is almost dead. The dart slug misses you. You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 10/15 hp. You hit the dart slug. You headbutt the dart slug. You kill the dart slug! You start resting. HP restored. Health restored: 15 You regained 2 mp, and now have 3/8 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.########## ...........# ...........# ...........# ...........# ...........# #+#@# ###.#.# #.....# #####.# )††. ...... ......... ..>.....# #........# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs A goblin (D:2) A hobgoblin (D:1) A quokka (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 79 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 79 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 135 | D:2 | Reached skill level 5 in Conjurations 135 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 140 | D:2 | Learned a level 2 spell: Searing Ray 170 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_ellora, minivault_25, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Headbutt || 5 Cast: Magic Dart || 8 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 2