Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 4 Psyclone the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Nov 3, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (229 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 229, Time: 00:00:16 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 6/6 EV: 12 Int: 21 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: random rage (3%) @: no status effects A: berserk 1, clumsy 1, strong 1, subdued magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 2% 2 Dazzling Flash Conj/Hex 18% N/A 13% 3 Fulminant Prism Conj/Hex 4% 3d5 41% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5771 Altars: Innate Abilities, Weirdness & Mutations You sometimes lose your temper in combat. You are clumsy. (Dex -2) Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little easier to cast, but a little less powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug! You kill the dart slug! You now have 4/6 mp. Found a kite shield. Found 2 fuming blue potions. Found a glowing grey potion. Found a blue potion and a sling. Found a pair of boots. A hobgoblin comes into view. You see here 2 fuming blue potions. c - 2 fuming blue potions The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 4/6 mp. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. It was a potion of mutation. You feel extremely strange. You feel your surroundings grow quieter. You feel clever. You feel resistant to poisons. You feel stronger. Really quaff the potion of mutation? You feel extremely strange. You feel your surroundings grow louder. You feel stupid. You feel less resistant to poisons. Your connection to magic feels subdued. You feel clumsy. You feel a little pissed off. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........!..##......... ............##.....)... ......##.....#.....!... ......##.............. .##............#....# .##.......#.........# .........#..........# .........#.#.......## ###........#....@..# ###+##................ ........##........ .........##........ !..[.............†.. ............[....... ..... ......... ..####+### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 222 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 222 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 222 | D:1 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 228 | D:1 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 228 | D:1 | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 228 | D:1 | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 228 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 228 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 228 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 229 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop Action || total ---------------------------++------- Cast: Magic Dart || 3 Use: Potion || 2