Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 4 Psyclone the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Nov 3, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (240 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 240, Time: 00:00:19 Health: 10/10 AC: 2 Str: 3 XL: 1 Next: 50% Magic: 6/6 EV: 12 Int: 26 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: clever 1, fire resistance 1, poison resistance, teleportitis 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5760 Altars: Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +4, Str/Dex -1) Your flesh is heat resistant. (rF+) Your system is resistant to poisons. (rPois) You are occasionally teleported next to monsters. You expend magic power (3 MP) to strengthen your wands. Message History Found a kite shield. Found 2 fuming blue potions. Found a glowing grey potion. Found a blue potion and a sling. Found a pair of boots. A hobgoblin comes into view. You see here 2 fuming blue potions. c - 2 fuming blue potions The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 4/6 mp. You start resting. Magic restored. MP restored: 6 You start waiting. Done waiting. You start waiting. Done waiting. It was a potion of mutation. You feel extremely strange. You feel less encumbered by your armour. You feel your magical essence link to the dungeon's wands. You feel clever. You feel robust. Health restored: 11 Unknown command. Really quaff the potion of mutation? You feel extremely strange. You feel frail. You feel more encumbered by your armour. You feel resistant to heat. You feel weirdly uncertain. You feel resistant to poisons. You take 1 damage, and have 10/10 hp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........!..##......... ............##.....)... ......##.....#.....!... ......##.............. .##............#....# .##.......#.........# .........#..........# .........#.#.......## ###........#....@..# ###+##................ ........##........ .........##........ !..[.............รท.. ............[....... ..... ......... ..####+### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 238 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 238 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 238 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 238 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 239 | D:1 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 239 | D:1 | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 239 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 239 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 239 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 240 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop Action || total ---------------------------++------- Cast: Magic Dart || 3 Use: Potion || 2