Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 22 Psyclone the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Nov 3, 2023. Slain by Terence ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:09 (276 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 276, Time: 00:00:09 Health: -2/15 AC: 4 Str: 4 XL: 2 Next: 68% Magic: 3/8 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 1, see invisible, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) Potions b - a potion of magic c - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11723 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have supernaturally acute eyesight. (SInv) You have hidden genetic potential. Message History You take 7 damage, and have 8/15 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you but does no damage. You now have 2/8 mp. There are monsters nearby! You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You hit Terence. Terence is severely wounded. Terence misses you. You completely miss Terence. Terence is severely wounded. Terence misses you. You completely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence screams, "I want your blood!" Terence hits you with a +0 short sword. You hit Terence but do no damage. You headbutt Terence. Terence is severely wounded. Terence says, "Time to say good-bye..." Terence completely misses you. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. You die... ...........# ...........#...... ...........#...... ...........#...... #+#'# #....@. ###.#.# ....... #....†# ....... . #####.###....... .. #.)†@w........ #.##...@......... #................ ###...>.....##### ##........# ########## You could see Terence and a worm. Vanquished Creatures An adder (D:2) 2 dart slugs 2 goblins (D:2) 2 hobgoblins A quokka (D:2) A bat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 79 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 79 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 135 | D:2 | Reached skill level 5 in Conjurations 135 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 140 | D:2 | Learned a level 2 spell: Searing Ray 205 | D:2 | Noticed Terence 276 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_ellora, minivault_25, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Headbutt || 1 Cast: Magic Dart || 12 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 14