Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 394 Psyclone the Destroyer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on Nov 3, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:03:18 (1995 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 1995, Time: 00:03:18 Health: 32/32 AC: 7 Str: 2 XL: 6 Next: 52% Magic: 12/12 EV: 12 Int: 33 God: Gold: 86 SH: 0 Dex: 11 Spells: 8/11 levels left rFire + . . h - +3 Elemental Staff {rElec rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . e - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: clarity @: no status effects A: clarity, clever 2, evolution 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons h - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} (You acquired it on level 3 of the Dungeon) It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) Jewellery c - the dreamshard necklace {*Dream Drain} (You found it on level 3 of the Dungeon) [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. Scrolls i - a scroll of teleportation k - a scroll of silence {!r} Potions b - a potion of magic j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 8.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 3% 3 Fulminant Prism Conj/Hex 16% 3d11 10% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 10% 4 Sticky Flame Conj/Fire 50% 2d7 10% 4 Ignite Poison Fire/Tmut/Pois 7% N/A 17% 3 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25928 Temple (0/1) D:5 Altars: Ashenzari Fedhas Annotations: D:5 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. Your mind is very acute. (Int +8, Str/Dex -2) You have hidden genetic potential. Message History You start resting. Magic restored. You regained 19 hp, and now have 29/32 hp. MP restored: 12 You start resting. HP restored. Health restored: 32 Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Found a leather armour. You see here a +0 leather armour. Found a robe. Key pressed, stopping explore. Found a staircase to the Ecumenical Temple. You enter the shallow water. Moving in this stuff is going to be slow. You see here the +0 leather armour of Prudence {-Cast Contam rN+++ Dex+8}. You open the door. You see here a scroll labelled VEHASCH FEBUD. There is a stone staircase leading down here. Found a stone staircase leading up. Found a wand of flame (20). You see here a wand of flame (20). There is an open door here. You open the door. Found an Everburning Encyclopedia. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here an Everburning Encyclopedia. There is an open door here. You see here an Everburning Encyclopedia. You pick up an Everburning Encyclopedia and begin reading... You add the spells Ignite Poison, Sticky Flame and Ignition to your library. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...............# ...############.# #.######## #.# #........######'### .........##.......# ##......)##.......# .........##.......# ###.#######.......# #)# #.....@.# #.#######.......# #.......))......# #.....)..####'### #........'....# ##.......###### #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A phantom (D:4) Jessica (D:2) 3 iguanas Terence (D:2) Robin (D:2) 4 gnolls (D:5) An adder (D:2) A worm (D:2) 2 dart slugs 2 orcs (D:5) 2 endoplasms (D:3) 7 goblins 5 hobgoblins 2 jackals (D:3) 2 quokkas 2 ball pythons 3 bats A kobold (D:3) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 79 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 79 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 135 | D:2 | Reached skill level 5 in Conjurations 135 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 140 | D:2 | Learned a level 2 spell: Searing Ray 222 | D:2 | Noticed Terence 237 | D:2 | Killed Terence 238 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 250 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 336 | D:2 | Noticed Jessica 338 | D:2 | Killed Jessica 339 | D:2 | Reached skill level 6 in Conjurations 339 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 399 | D:2 | Noticed Robin 406 | D:2 | Killed Robin 418 | D:2 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [hidden potential] 418 | D:2 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 535 | D:2 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 535 | D:2 | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 535 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 535 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 535 | D:2 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 588 | D:3 | Found the dreamshard necklace {*Dream Drain} 789 | D:3 | Identified a scroll of acquirement 789 | D:3 | Acquired the +3 Elemental Staff {rElec rF+ rC+ AC+3} 789 | D:3 | Found the +3 Elemental Staff {rElec rF+ rC+ AC+3} 849 | D:4 | Noticed a phantom 853 | D:4 | Killed a phantom 854 | D:4 | Reached skill level 7 in Conjurations 854 | D:4 | Reached XP level 5. HP: 26/28 MP: 4/11 865 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [hidden potential] 926 | D:5 | Entered Level 5 of the Dungeon 967 | D:5 | Found a broken altar of Ashenzari. 1168 | D:5 | Reached skill level 8 in Conjurations 1215 | D:5 | Found a blossoming altar of Fedhas. 1269 | D:5 | Noticed an ice beast 1279 | D:5 | Killed an ice beast 1280 | D:5 | Reached XP level 6. HP: 32/32 MP: 3/12 1546 | D:5 | Found a runed translucent door. 1547 | D:5 | Noticed Crazy Yiuf 1651 | D:5 | Found a staircase to the Ecumenical Temple. 1777 | D:5 | Identified the +0 leather armour of Prudence {-Cast Contam | rN+++ Dex+8} 1995 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_ellora, minivault_25, uniq_robin, uniq_terence, uniq_jessica D:3: layout_rooms, uniq_grinder D:4: layout_loops_corners, mainiacjoe_overflow_paths, overflow_temple_1_default D:5: layout_basic, kennysheep_mini_moat, overflow_temple_1_default, minmay_temple_entry_mist, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 8 | 8.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 4 || 4 Cast: Magic Dart | 12 | 51 || 63 Searing Ray | 3 | 10 || 13 Use: Potion | 1 | 1 || 2 Scroll | | 4 || 4 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 5 | 12 || 17