Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 396 Psyclone the Destroyer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on Nov 3, 2023. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:01:37 (1450 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 1450, Time: 00:01:38 Health: 32/32 AC: 8 Str: 2 XL: 6 Next: 52% Magic: 12/12 EV: 12 Int: 33 God: Gozag Gold: 581 SH: 4 Dex: 11 Spells: 8/11 levels left rFire + . . h - +3 Elemental Staff {rElec rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + n - +0 cloak rCorr . e - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: clarity @: no status effects A: large bone plates 1, clarity, clever 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 1323 gold pieces. You paid 742 gold pieces to Gozag. Inventory: Hand Weapons h - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} (You acquired it on level 3 of the Dungeon) It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) n - a +0 cloak (worn) Jewellery c - the dreamshard necklace {*Dream Drain} (You found it on level 3 of the Dungeon) [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. Scrolls f - a scroll of butterflies {unknown} g - a scroll of identify {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of silence {unknown} l - a scroll of magic mapping {unknown} o - a scroll of blinking {unknown} Potions b - a potion of magic j - a potion of heal wounds {unknown} m - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 8.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 3% 3 Fulminant Prism Conj/Hex 16% 3d10 10% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 10% 4 Sticky Flame Conj/Fire 50% 2d7 10% 4 Ignite Poison Fire/Tmut/Pois 7% N/A 17% 3 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26550 Temple (1/1) D:5 Zot: 5918 Altars: Ashenzari Gozag Makhleb Okawaru Trog Uskayaw Zin The Shining One Shops: Temple = Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You possess an exceptional clarity of mind. Your mind is very acute. (Int +8, Str/Dex -2) Message History (Press . to maintain the ray.) You now have 0/12 mp. You now have 549 gold pieces (gained 19). You now have 563 gold pieces (gained 14). Things that are here: a +0 spear of venom; a +0 spear You now have enough gold to buy the amulet "Nipetzack" {Acrobat Int+7} on Temple. You can access your shopping list by pressing '$'. You now have 576 gold pieces (gained 13). Things that are here: a +0 club; a +0 whip You start resting. You feel a genetic drift. Large bone plates grow over parts of your arms. You no longer feel a hidden potential within. An orc comes into view. It is wielding a +0 whip. The orc shouts! There is an open door here. The orc closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (83% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You now have 0/12 mp. Without enough magic to sustain it, your searing ray dissipates. You now have 581 gold pieces (gained 5). You see here a +0 whip. You start resting. Magic restored. MP restored: 12 o - a scroll labelled WEWAOF ZOJETZ You pick up an Everburning Encyclopedia and begin reading... You add the spells Ignite Poison, Sticky Flame and Ignition to your library. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...........))..# ...############.# #.## #.# #... #####'### ..... #...)...# ##... #.......# .. #.......# ## #.......# #.....@.# #.......# ..........# ...####+### .... ... There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A phantom (D:4) Crazy Yiuf (D:5) Jessica (D:2) 2 iguanas Terence (D:2) Robin (D:2) 4 gnolls (D:5) An adder (D:2) A worm (D:2) 2 dart slugs 2 orcs (D:5) 2 endoplasms (D:3) 7 goblins 5 hobgoblins 2 jackals (D:3) 2 quokkas 2 ball pythons 3 bats A kobold (D:3) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 79 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 79 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 135 | D:2 | Reached skill level 5 in Conjurations 135 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 140 | D:2 | Learned a level 2 spell: Searing Ray 222 | D:2 | Noticed Terence 237 | D:2 | Killed Terence 238 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 250 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 336 | D:2 | Noticed Jessica 338 | D:2 | Killed Jessica 339 | D:2 | Reached skill level 6 in Conjurations 339 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 399 | D:2 | Noticed Robin 406 | D:2 | Killed Robin 418 | D:2 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [hidden potential] 418 | D:2 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 535 | D:2 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 535 | D:2 | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 535 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 535 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 535 | D:2 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 588 | D:3 | Found the dreamshard necklace {*Dream Drain} 789 | D:3 | Identified a scroll of acquirement 789 | D:3 | Acquired the +3 Elemental Staff {rElec rF+ rC+ AC+3} 789 | D:3 | Found the +3 Elemental Staff {rElec rF+ rC+ AC+3} 849 | D:4 | Noticed a phantom 853 | D:4 | Killed a phantom 854 | D:4 | Reached skill level 7 in Conjurations 854 | D:4 | Reached XP level 5. HP: 26/28 MP: 4/11 865 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [hidden potential] 926 | D:5 | Entered Level 5 of the Dungeon 964 | D:5 | Found a broken altar of Ashenzari. 1000 | D:5 | Acquired 1173 gold pieces 1009 | D:5 | Identified the +0 leather armour of Prudence {-Cast Contam | rN+++ Dex+8} 1052 | D:5 | Found a staircase to the Ecumenical Temple. 1059 | Temple | Entered the Ecumenical Temple 1077 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 1222 | D:5 | Found a runed translucent door. 1224 | D:5 | Noticed Crazy Yiuf 1231 | D:5 | Killed Crazy Yiuf 1232 | D:5 | Reached skill level 8 in Conjurations 1320 | D:5 | Noticed an ice beast 1331 | D:5 | Reached XP level 6. HP: 32/32 MP: 8/12 1337 | D:5 | Killed an ice beast 1346 | D:5 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [hidden potential] 1346 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1450 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_ellora, minivault_25, uniq_robin, uniq_terence, uniq_jessica D:3: layout_rooms, uniq_grinder D:4: layout_loops_corners, mainiacjoe_overflow_paths, overflow_temple_1_default D:5: layout_basic, kennysheep_mini_moat, overflow_temple_1_default, minmay_temple_entry_mist, uniq_crazy_yiuf_cottage Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 8 | 8.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 12 | 22 || 34 Searing Ray | 3 | 13 || 16 Invoke: Call Merchant | | 1 || 1 Use: Potion | 1 | 1 || 2 Scroll | | 2 || 2 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 5 | 4 || 9