Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8617203140785432855 (custom seed) 3383 Psyclone the Thaumaturge (level 9, 45/45 HPs) Began as a Deep Elf Conjurer on Nov 6, 2023. Was an Initiate of Gozag. Quit the game on level 8 of the Dungeon. The game lasted 00:01:54 (2582 turns). Psyclone the Thaumaturge (Deep Elf Conjurer) Turns: 2582, Time: 00:01:54 Health: 45/45 AC: 10 Str: 2 XL: 9 Next: 74% Magic: 21/29 EV: 12 Int: 36 God: Gozag Gold: 805 SH: 0 Dex: 11 Spells: 25/36 levels left rFire + . . h - +3 Elemental Staff {rElec rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . s - +2 robe {Archmagi} rPois . (no helmet) rElec + n - +0 cloak rCorr . e - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.21/turn %: clarity, archmagi @: no status effects A: clarity, clever 2, noise suppression a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 2449 gold pieces. You paid 1644 gold pieces to Gozag. Inventory: Hand Weapons h - the +3 Elemental Staff (weapon) {rElec rF+ rC+ AC+3} (You acquired it on level 3 of the Dungeon) It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) n - a +0 cloak (worn) s - a +2 robe of the Archmagi (worn) Jewellery c - the dreamshard necklace {*Dream Drain} (You found it on level 3 of the Dungeon) [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. p - a ring of protection from cold r - a ring of see invisible Scrolls f - 2 scrolls of butterflies {unknown} g - 2 scrolls of identify {unknown} i - 3 scrolls of teleportation {unknown} k - a scroll of silence {unknown} l - a scroll of magic mapping {unknown} o - a scroll of blinking {unknown} t - 2 scrolls of enchant weapon Potions b - a potion of magic j - 3 potions of heal wounds {unknown} m - a potion of curing {unknown} q - a potion of lignification {unknown} u - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 14.2 Spellcasting - Level 10.4 Conjurations You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 38% 3d18 1% 4 e - Iskenderun's Mystic Conj/Tloc 76% 2d15 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 1% 3 Sticky Flame Conj/Fire 97% 2d11 1% 4 Ignite Poison Fire/Tmut/Pois 55% N/A 4% 3 Ignition Fire 27% 3d9 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26633 Temple (1/1) D:5 Zot: 5918 Bailey (visited) Lair: D:8-11 Altars: Ashenzari Gozag Makhleb Okawaru Trog Uskayaw Zin The Shining One Shops: D:7 = D:8 [ Temple = Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. Your mind is very acute. (Int +8, Str/Dex -2) You passively dampen the noise of your surroundings. Message History The vault guard is almost dead. You now have 15/27 mp. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the vault guard! The vault guard is almost dead. The vault guard is knocked back by the mystic blast. The vault guard slams into the stone wall! You kill the vault guard! Your Spellcasting skill gained 2 levels and is now at level 14! You now have 12/29 mp. You now have 1692 gold pieces (gained 7). f - 2 scrolls labelled GUM HIARRI (gained 1) You now have 1701 gold pieces (gained 9). t - 3 scrolls labelled FERRIL WIMETU (gained 1) Things that are here: a +0 broad axe; a +0 plate armour You regained 2 mp, and now have 14/29 mp. You now have 1707 gold pieces (gained 6). There is an open door here. There is an open door here. There is a gate leading back out of this place here. Things that are here: a +0 broad axe; a +0 chain mail You regained 2 mp, and now have 17/29 mp. Welcome back to the Dungeon! There is an empty arch of ancient stone here. As you read the scroll labelled FERRIL WIMETU, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. [a] 872 gold - Ehotodec's Distillery [b] 925 gold - Genin's Assorted Antiques [c] 902 gold - Gefrits's Armour Shoppe Fund which merchant? You no longer have enough gold to fund merchants seeking to open stores in the dungeon. Gefrits invites you to visit his Armour Shoppe. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............# .#.#.# #....#....<.##.#...# .....).).).....>... #.####.#.).......# .# #.# #.#.#(....#.# .# #.# #.####(...#.## .# #.# #.# ##(..#..##.# #. #.# #.........## #.# #....@)....# #.# #....)∩[.#.# #.# #.....)....# ### #...#........# #......#####..# ...♣.#### .# .##.... # #.## ..# There were no monsters in sight! Vanquished Creatures 2 vault guards (Bailey) A blink frog (Bailey) 4 humans (Bailey) 3 orc warriors An ice beast (D:5) A kobold brigand (D:8) A phantom (D:4) 8 bullfrogs 3 wights (D:8) A hound (D:7) Crazy Yiuf (D:5) Jessica (D:2) 2 iguanas Terence (D:2) Robin (D:2) 4 gnolls (D:5) An adder (D:2) A worm (D:2) 2 dart slugs 5 orcs 2 endoplasms (D:3) 9 goblins 7 hobgoblins 2 jackals (D:3) 2 quokkas 2 ball pythons 3 bats 3 kobolds 74 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms (Bailey) 8 creatures vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 79 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 79 | D:1 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 135 | D:2 | Reached skill level 5 in Conjurations 135 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 140 | D:2 | Learned a level 2 spell: Searing Ray 222 | D:2 | Noticed Terence 237 | D:2 | Killed Terence 238 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 250 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 336 | D:2 | Noticed Jessica 338 | D:2 | Killed Jessica 339 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 399 | D:2 | Noticed Robin 406 | D:2 | Killed Robin 418 | D:2 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [hidden potential] 418 | D:2 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 535 | D:2 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 535 | D:2 | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 535 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 535 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 535 | D:2 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 588 | D:3 | Found the dreamshard necklace {*Dream Drain} 789 | D:3 | Identified a scroll of acquirement 789 | D:3 | Acquired the +3 Elemental Staff {rElec rF+ rC+ AC+3} 789 | D:3 | Found the +3 Elemental Staff {rElec rF+ rC+ AC+3} 849 | D:4 | Noticed a phantom 853 | D:4 | Killed a phantom 854 | D:4 | Reached XP level 5. HP: 26/28 MP: 4/11 865 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [hidden potential] 926 | D:5 | Entered Level 5 of the Dungeon 964 | D:5 | Found a broken altar of Ashenzari. 1000 | D:5 | Acquired 1173 gold pieces 1009 | D:5 | Identified the +0 leather armour of Prudence {-Cast Contam | rN+++ Dex+8} 1052 | D:5 | Found a staircase to the Ecumenical Temple. 1059 | Temple | Entered the Ecumenical Temple 1077 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 1222 | D:5 | Found a runed translucent door. 1224 | D:5 | Noticed Crazy Yiuf 1231 | D:5 | Killed Crazy Yiuf 1320 | D:5 | Noticed an ice beast 1331 | D:5 | Reached XP level 6. HP: 32/32 MP: 8/12 1340 | D:5 | Killed an ice beast 1346 | D:5 | Gained mutation: You passively dampen the noise of your | surroundings. [hidden potential] 1346 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1468 | D:7 | Found Veowkoi's Jewellery Emporium. 1567 | D:8 | Learned a level 4 spell: Fulminant Prism 1572 | D:8 | Learned a level 4 spell: Iskenderun's Mystic Blast 1577 | D:8 | Identified the +5 rapier of Responsibility {vamp, +Blink | rC+} 1582 | D:8 | Noticed an orc warrior 1596 | D:8 | Killed an orc warrior 1597 | D:8 | Reached XP level 7. HP: 17/36 MP: 1/13 1695 | D:8 | Found a flagged portal. 1731 | D:8 | Reached skill level 10 in Conjurations 1887 | Bailey | Entered a bailey 1896 | Bailey | Reached skill level 4 in Spellcasting 1963 | Bailey | Noticed a human 1971 | Bailey | Killed a human 1972 | Bailey | Reached skill level 6 in Spellcasting 1972 | Bailey | Reached XP level 8. HP: 30/41 MP: 7/19 2090 | Bailey | Reached skill level 7 in Spellcasting 2167 | Bailey | Reached skill level 9 in Spellcasting 2304 | Bailey | Reached skill level 10 in Spellcasting 2385 | Bailey | Noticed a blink frog 2385 | Bailey | Noticed a vault guard 2392 | Bailey | Killed a vault guard 2393 | Bailey | Reached skill level 12 in Spellcasting 2393 | Bailey | Reached XP level 9. HP: 41/45 MP: 9/27 2414 | Bailey | Acquired 843 gold pieces 2532 | Bailey | Noticed a vault guard 2540 | Bailey | Killed a vault guard 2541 | Bailey | Reached skill level 14 in Spellcasting 2582 | D:8 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_shops, shop D:2: layout_basic, shapermc_ecumenical_altar_ellora, minivault_25, uniq_robin, uniq_terence, uniq_jessica D:3: layout_rooms, uniq_grinder D:4: layout_loops_corners, mainiacjoe_overflow_paths, overflow_temple_1_default D:5: layout_basic, kennysheep_mini_moat, overflow_temple_1_default, minmay_temple_entry_mist, uniq_crazy_yiuf_cottage D:6: layout_basic, pdpol_wu_jian_five_deadly_venoms, lemuel_round_altar, lemuel_coloured_pillars_altar, uniq_blork_the_orc, uniq_menkaure D:7: layout_basic, mainiacjoe_overflow_concentric_impassable, serial_shops, shop, ebering_ghost_inner_flame, uniq_prince_ribbit1 D:8: layout_basic, mainiacjoe_overflow_brackets, enter_bailey_2, grunt_ministairs_4 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.4 Spellcasting | 6 12 14 | 14.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 12 | 23 | 3 || 38 Searing Ray | 3 | 17 | 17 || 37 Fulminant Prism | | | 8 || 8 Iskenderun's Myst | | | 4 || 4 Invoke: Call Merchant | | 1 | 1 || 2 Use: Potion | 1 | 1 | || 2 Scroll | | 2 | 2 || 4 Armour: Robe | 7 | 9 | 12 || 28 Dodge: Dodged | 5 | 10 | 21 || 36