Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 3677821746841223284 (custom seed) 9 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 7, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (143 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 143, Time: 00:01:04 Health: 15/15 AC: 4 Str: 4 XL: 2 Next: 6% Magic: 0/8 EV: 12 Int: 22 God: Gold: 17 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: iridescent scales 1, sturdy frame 1, noise suppression a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5857 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Your movements are slightly less encumbered by armour. (ER -2) You passively dampen the noise of your surroundings. Message History The magic dart hits the jackal. The jackal is almost dead. You now have 2/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. You now have 1/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Health restored: 15 You now have 0/8 mp. A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 0/8 mp. There is a faded altar of an unknown god here. This altar belongs to (a) Sif Muna, (b) Elyvilon or (c) Okawaru, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........## .#####.#....# .......#.##.# #....†.#.##.# #......#.##.# .......#.##.# .......#.##.# .........##.# .......@....# #........#### #........# #........# ####...#.# #.#...# #.##.># #. ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 21 | D:1 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 21 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 130 | D:1 | Found a faded altar of an unknown god. 139 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 143 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Cast: Magic Dart || 11 Use: Potion || 1