Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 76 Psyclone the Conjurer (level 4, 10/24 HPs) Began as a Deep Elf Conjurer on Nov 7, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:00:16 (292 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 292, Time: 00:00:17 Health: 10/24 AC: 2 Str: 8 XL: 4 Next: 12% Magic: 5/12 EV: 12 Int: 24 God: Gold: 30 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: strong 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 3 potions of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17708 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your muscles are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History The orc wizard is severely wounded. The searing ray misses the orc priest. The searing ray hits the orc. The orc is severely wounded. The orc wizard casts a spell at you. The puff of flame misses you. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc. You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You take 9 damage, and have 6/19 hp. MASSIVE DAMAGE!! You now have 5/10 mp. The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. You regained 2 hp, and now have 8/24 hp. You now have 4/12 mp. Items here: )) [ †. You see here a +0 dagger. Found 2 fuming sapphire potions. Things that are here: a +0 flail; a +0 scale mail; an orc corpse c - 4 fuming sapphire potions (gained 2) You regained 2 hp, and now have 10/24 hp. It was a potion of mutation. You feel extremely strange. You feel stronger. You feel your magical essence link to the dungeon's wands. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ..# #.# ### #)# #)# #)# ###.#####.# ##.........# #....####### #..### #@.# #..# #..# #..# #..# ...# ..## ### There were no monsters in sight! Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) A dart slug (D:2) 2 orcs (D:3) 2 bats (D:2) 3 endoplasms A goblin (D:2) 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 115 | D:2 | Learned a level 2 spell: Searing Ray 279 | D:3 | Reached skill level 5 in Conjurations 281 | D:3 | Reached XP level 3. HP: 6/19 MP: 5/10 282 | D:3 | Reached XP level 4. HP: 8/24 MP: 4/12 291 | D:3 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 291 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 292 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 19 | || 19 Searing Ray | 1 | || 1 Use: Potion | | 1 || 1 Dodge: Dodged | 2 | || 2