Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 8 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:31 (108 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 108, Time: 00:00:31 Health: 15/15 AC: 3 Str: 3 XL: 2 Next: 0% Magic: 7/8 EV: 12 Int: 26 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: clarity @: no status effects A: see invisible, clarity, clever 1, cold resistance 1, shaggy fur 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11892 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You have supernaturally acute eyesight. (SInv) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Your flesh is cold resistant. (rC+) You are covered in fur. (AC +1) Message History Found 8 gold pieces. You now have 30 gold pieces (gained 8). You open the door. Found Zutuxkoi's Jewellery Shop. There is an open door here. A bat comes into view. The bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! There is an entrance to Zutuxkoi's Jewellery Shop here. Found a scroll labelled KYDUSAS MAKK and a fuming sapphire potion. d - a scroll labelled KYDUSAS MAKK c - 2 fuming sapphire potions (gained 1) Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Health restored: 15 You regained 2 mp, and now have 6/8 mp. It was a potion of mutation. You feel extremely strange. Your skin functions as natural camouflage. You feel less encumbered by your armour. Fur sprouts all over your body. You feel robust. Health restored: 16 Really quaff the potion of mutation? You feel extremely strange. You feel frail. You feel more encumbered by your armour. Your skin no longer functions as natural camouflage. Your vision sharpens. You feel resistant to cold. You feel clever. Your thoughts seem clearer. You take 1 damage, and have 15/15 hp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......... #####.#### ########## #.# #........# #.# #........# #.# #........+ #.# #........# #.# #........# #.# #..@.....# #.# #........# ..#.# ########.#....#.# #.#....#.# #.#....#.# #∩#....#.# ##.#....#.# #....##.#.# #...†...#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A bat (D:2) 2 endoplasms (D:2) A ball python (D:2) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 101 | D:2 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 101 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 101 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 101 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 107 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 107 | D:2 | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 107 | D:2 | Lost mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 107 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 107 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 107 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 107 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 108 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop Action || total ---------------------------++------- Cast: Magic Dart || 9 Use: Potion || 2 Dodge: Dodged || 1