Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 8 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:08 (128 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 128, Time: 00:00:09 Health: 15/15 AC: 4 Str: 4 XL: 2 Next: 0% Magic: 8/8 EV: 12 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: iridescent scales 1, see invisible, passive freeze, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Searing Ray Conj 36% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 12% 3 Fulminant Prism Conj/Hex 5% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11872 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You have supernaturally acute eyesight. (SInv) A frigid envelope surrounds you and freezes all who hurt you. Your spells are a little easier to cast, but a little less powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 2/6 mp. Found 8 gold pieces. You now have 30 gold pieces (gained 8). You open the door. Found Zutuxkoi's Jewellery Shop. There is an open door here. A bat comes into view. The bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Health restored: 15 There is an entrance to Zutuxkoi's Jewellery Shop here. Found a scroll labelled KYDUSAS MAKK and a fuming sapphire potion. d - a scroll labelled KYDUSAS MAKK c - 2 fuming sapphire potions (gained 1) Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You regained 2 mp, and now have 6/8 mp. MP restored: 8 Unknown command. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Your skin feels very cold. Your connection to magic feels subdued. Your vision sharpens. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......... #####.#### ########## #.# #........# #.# #........# #.# #........+ #.# #........# #.# #........# #.# #..@.....# #.# #........# ..#.# ########.#....#.# #.#....#.# #.#....#.# #∩#....#.# ##.#....#.# #....##.#.# #...†...#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A bat (D:2) 2 endoplasms (D:2) A ball python (D:2) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 127 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 127 | D:2 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 127 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 127 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 128 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop Action || total ---------------------------++------- Cast: Magic Dart || 9 Use: Potion || 1 Dodge: Dodged || 1