Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 161 Psyclone the Conjurer (level 5, 30/30 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:01:43 (1057 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1057, Time: 00:01:44 Health: 30/30 AC: 2 Str: 4 XL: 5 Next: 19% Magic: 14/14 EV: 12 Int: 25 God: Gold: 65 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: clarity @: no status effects A: clarity, robust 1, evolution 1, sturdy frame 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} f - 2 scrolls of fear {unknown} Potions b - a potion of magic c - 3 potions of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 7% 3 Fulminant Prism Conj/Hex 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22942 Temple: D:4-7 Altars: Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. You are robust. (+10% HP) You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana. The iguana is severely wounded. You now have 7/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. An iguana is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 100% to hit) The magic dart hits the iguana! You kill the iguana! Your life force feels restored. You have reached level 5! You regained 4 hp, and now have 28/30 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. HP restored. Health restored: 30 You start resting. Magic restored. MP restored: 14 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....### ###..)### #.. ......# .^. . ......# .. .. ....... .. ... ....).. .##†# ....... .#..# .......####...## . #.).)@.##.. .. ###.†.....# .#.###........# !............## ...$.>#......## .#.#.##.......... .... ###......##. .... #...#)## #... ###...#.# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) An iguana (D:4) An orc wizard (D:3) 4 gnolls (D:2) A worm (D:2) 2 dart slugs 6 orcs A bat (D:2) 3 endoplasms 3 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons 2 kobolds A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 287 | D:2 | Found Tatheism's Distillery. 295 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Found Xoolosaxt's Antique Armour Shop. 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 451 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 621 | D:3 | Reached XP level 4. HP: 7/26 MP: 7/12 622 | D:3 | Reached skill level 6 in Conjurations 634 | D:3 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 634 | D:3 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 1011 | D:4 | Reached XP level 5. HP: 28/30 MP: 7/14 1057 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 16 | 8 || 24 Searing Ray | 9 | 8 || 17 Use: Potion | 1 | || 1 Armour: Robe | | 2 || 2 Dodge: Dodged | 1 | 11 || 12