Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 12 Psyclone the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:04 (454 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 454, Time: 00:00:05 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 8/8 EV: 12 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: clarity @: no status effects A: clarity, evolution 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11546 Altars: Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start waiting. Done waiting. A hobgoblin comes into view. It is wielding a +0 short sword. Found two robes and a leather armour. Found Xoolosaxt's Antique Armour Shop. A kobold comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! You now have 7/8 mp. You see here a hobgoblin skeleton. A worm comes into view. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. The kobold hits you with a +0 dagger. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The kobold misses you. The kobold hits you but does no damage. The kobold closely misses you. The gnoll hits you with a +0 club. The gnoll shouts! The kobold hits you with a +0 dagger. The gnoll completely misses you. The kobold barely misses you. The gnoll closely misses you. The gnoll barely misses you. The kobold attacks as you move away! The kobold hits you but does no damage. The kobold attacks as you move away! The kobold hits you with a +0 dagger. The kobold attacks as you move away! The kobold barely misses you. The kobold attacks as you move away! The kobold hits you with a +0 dagger. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. You die... .# #.# #.##..# #.[.[.# .# #.# #.#...# .....# .# #.# #.#...# #....# .# #.# #.#..#######.# .###.#######...........รท#### ...........................# ####.########.......g...[..# #.# #....g.g.w.....# #.# #...@K.g.g....## #.# #...#######...<.. #.# #...# #..^.... #.# #...# #........ #.# #...# #........ #.# #...# #........ ..#.# #...# . ...#.# #...# ...#.# #.... You could see a worm, 4 gnolls, a hobgoblin and a kobold. Vanquished Creatures A dart slug (D:2) A bat (D:2) 2 endoplasms (D:2) A goblin (D:2) 2 hobgoblins (D:2) A ball python (D:2) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 224 | D:2 | Found Tatheism's Distillery. 429 | D:2 | Found Xoolosaxt's Antique Armour Shop. 454 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop Action || total ---------------------------++------- Cast: Magic Dart || 12 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 8