Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 125 Psyclone the Conjurer (level 4, -1/26 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 4 of the Dungeon. The game lasted 00:00:34 (759 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 759, Time: 00:00:35 Health: -1/26 AC: 2 Str: 4 XL: 4 Next: 82% Magic: 8/12 EV: 12 Int: 25 God: Gold: 47 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: clarity @: no status effects A: clarity, robust 1, evolution 1, sturdy frame 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} f - 3 scrolls of fear {unknown} Potions b - a potion of magic c - 3 potions of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23240 Temple: D:4-7 Altars: Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. You are robust. (+10% HP) You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) Message History The orc attacks as you move away! The orc barely misses you. The orc hits you with a +0 hand axe. The orc attacks as you move away! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc attacks as you move away! The orc barely misses you. The orc attacks as you move away! The orc hits you but does no damage. The orc attacks as you move away! The orc closely misses you. The orc attacks as you move away! The orc barely misses you. A hobgoblin comes into view. It is wielding a +0 short sword. The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (100% to hit) The magic dart hits the orc. The orc is heavily wounded. The hobgoblin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc completely misses you. The orc suddenly jeers. The orc barely misses you. You closely miss the orc. The orc is severely wounded. The hobgoblin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc barely misses you. You closely miss the orc. The orc is severely wounded. The hobgoblin closely misses you. The orc barely misses you. The orc hits you with a +0 flail. You die... #.)........$.> ... #......#.#.##. ... #..........# #..... #..........# #...#. ####.###.#...####...#. #........#...##....##.## #........#......#..##..### #..........o.g.....# #...#### #........#.o@##...####....... #........#####.....>.......<. ########## #.....####........ #.....# ##....... #.....# ######## ####### You could see 2 orcs and a hobgoblin. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 gnolls (D:2) A worm (D:2) A dart slug (D:2) 3 orcs A bat (D:2) 3 endoplasms 3 goblins 3 hobgoblins (D:2) A quokka (D:2) 3 ball pythons 2 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 287 | D:2 | Found Tatheism's Distillery. 295 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Found Xoolosaxt's Antique Armour Shop. 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 451 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 621 | D:3 | Reached XP level 4. HP: 7/26 MP: 7/12 622 | D:3 | Reached skill level 6 in Conjurations 634 | D:3 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 634 | D:3 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 759 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 16 | 10 || 26 Searing Ray | 9 | 1 || 10 Use: Potion | 1 | || 1 Armour: Robe | | 2 || 2 Dodge: Dodged | 1 | 17 || 18