Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 189 Psyclone the Conjurer (level 5, 15/30 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:00:48 (849 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 849, Time: 00:00:48 Health: 15/30 AC: 4 Str: 4 XL: 5 Next: 40% Magic: 2/14 EV: 12 Int: 25 God: Gold: 57 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: clarity @: no status effects A: iridescent scales 1, clarity, robust 1, evolution 1, sturdy frame 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} f - 3 scrolls of fear {unknown} Potions b - a potion of magic c - 3 potions of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23151 Temple: D:4-7 Altars: Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. You are robust. (+10% HP) You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) Message History You now have 5/14 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc hits you but does no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You now have 3/14 mp. The searing ray hits the orc wizard! The orc wizard is severely wounded. The orc hits you with a +0 club. The orc wizard hits you with a +0 dagger. Your magical contamination has completely faded away. You take 3 damage, and have 14/30 hp. The searing ray hits the orc wizard! You kill the orc wizard! The orc hits you with a +0 club. Your Spellcasting skill increases to level 5! You take 2 damage, and have 12/30 hp. You now have 2/14 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (heavily wounded, 81% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You now have 0/14 mp. You start resting. You feel a genetic drift. Iridescent scales grow over part of your body. You regained 3 hp, and now have 15/30 hp. You regained 2 mp, and now have 2/14 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# ........# #.# .......# #.# #......#### ##.## ..........#####...# #......##.....#.⌠.# #...#.#####...#...# # #...#.# #...##)##..#.. ...##.## ###..)@......# #..##..### #########... ...###...##### ..####.......# ...>.......<.# .####........# .# ##.......# .# ######### ## There were no monsters in sight! Vanquished Creatures 2 orc priests 2 orc wizards 4 gnolls (D:2) A worm (D:2) A dart slug (D:2) 8 orcs A bat (D:2) 3 endoplasms 3 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons 2 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 287 | D:2 | Found Tatheism's Distillery. 295 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Found Xoolosaxt's Antique Armour Shop. 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 451 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 621 | D:3 | Reached XP level 4. HP: 7/26 MP: 7/12 622 | D:3 | Reached skill level 6 in Conjurations 634 | D:3 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 634 | D:3 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 833 | D:4 | Reached XP level 5. HP: 17/30 MP: 5/14 836 | D:4 | Reached skill level 5 in Spellcasting 848 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [hidden potential] 849 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 16 | 5 || 21 Searing Ray | 9 | 7 || 16 Use: Potion | 1 | || 1 Armour: Robe | | 2 || 2 Dodge: Dodged | 1 | 1 || 2