Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 498 Psyclone the Conjurer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:01:51 (1333 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1333, Time: 00:01:52 Health: 32/32 AC: 4 Str: 3 XL: 6 Next: 94% Magic: 17/17 EV: 12 Int: 29 God: Gold: 57 SH: 0 Dex: 12 Spells: 14/17 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: clarity @: no status effects A: iridescent scales 1, clarity, clever 1, evolution 1, inability to read after injury 1, sturdy frame 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} f - 3 scrolls of fear {unknown} Potions b - a potion of magic c - 2 potions of mutation g - a potion of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.2 Spellcasting * Level 7.9 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 64% N/A 3% 3 Fulminant Prism Conj/Hex 16% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26680 Temple: D:4-7 Altars: Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You have hidden genetic potential. You occasionally lose the ability to read scrolls when taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You take 5 damage, and have 27/32 hp. You hit the gnoll but do no damage. You punch the gnoll, but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. You take 5 damage, and have 22/32 hp. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. You take 4 damage, and have 18/32 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! You now have 0/17 mp. Things that are here: a +0 whip; a gnoll corpse You start resting. HP restored. Health restored: 32 You regained 8 mp, and now have 8/17 mp. You start resting. Magic restored. MP restored: 17 You start waiting. Done waiting. You start waiting. There is a stone staircase leading up here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.#.# #### #.#.# #.$.###.#.# #...#.#.# ##)).#.#### #...).....# #.#.##.##..... #.##@# #.# #..#.# ##...# #.#)#..## #..#+#..# # ##.# #.. ##.. #. There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A water moccasin (D:5) 2 orc priests An iguana (D:4) 2 orc wizards 7 gnolls A worm (D:2) A dart slug (D:2) 8 orcs A bat (D:2) 3 endoplasms 3 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons 2 kobolds A rat (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 287 | D:2 | Found Tatheism's Distillery. 295 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Found Xoolosaxt's Antique Armour Shop. 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 451 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 621 | D:3 | Reached XP level 4. HP: 7/26 MP: 7/12 622 | D:3 | Reached skill level 6 in Conjurations 634 | D:3 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 634 | D:3 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 811 | D:4 | Reached XP level 5. HP: 16/30 MP: 8/14 813 | D:4 | Reached skill level 5 in Spellcasting 823 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 895 | D:4 | Noticed Eustachio 910 | D:4 | Killed Eustachio 911 | D:4 | Reached skill level 7 in Conjurations 911 | D:4 | Reached XP level 6. HP: 33/35 MP: 5/16 913 | D:4 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [hidden potential] 913 | D:4 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 941 | D:4 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 941 | D:4 | Lost mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 941 | D:4 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 941 | D:4 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 941 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 941 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 941 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1013 | D:5 | Entered Level 5 of the Dungeon 1014 | D:5 | Found the +9 staff of Olgreb {rPois∞} 1019 | D:5 | Noticed a water moccasin 1025 | D:5 | Killed a water moccasin 1333 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio D:5: minmay_chambers_of_threes, layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_guarded_unrand_staff_of_olgreb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 4 || 4 Punch | | 1 || 1 Cast: Magic Dart | 16 | 9 || 25 Searing Ray | 9 | 14 || 23 Use: Potion | 1 | 1 || 2 Armour: Robe | | 1 || 1 Dodge: Dodged | 1 | 4 || 5