Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 1146 Psyclone the Destroyer (level 8, 41/41 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:02:47 (1463 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 1463, Time: 00:02:48 Health: 41/41 AC: 6 Str: 3 XL: 8 Next: 15% Magic: 20/21 EV: 12 Int: 30 God: Gold: 57 SH: 0 Dex: 12 Spells: 11/22 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.17/turn %: clarity @: no status effects A: iridescent scales 2, clarity, clever 1, inability to read after injury 1, sturdy frame 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} f - 3 scrolls of fear {unknown} Potions b - a potion of magic c - 2 potions of mutation g - a potion of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.9 Spellcasting * Level 9.7 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 20% 3d12 6% 4 e - Iskenderun's Mystic Conj/Tloc 41% 2d9 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 82% N/A 1% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26551 Temple: D:4-7 Altars: Cheibriados Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You are mostly covered in iridescent scales. (AC +4) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You occasionally lose the ability to read scrolls when taking damage. Your movements are less encumbered by armour. (ER -4) Message History You see here a +0 shortbow. There is an open door, spattered with blood here. The black bear closely misses you. The black bear claws you but does no damage. The black bear barely misses you. You see here an iguana skeleton. You closely miss the black bear. The black bear barely misses you. The black bear claws you. The black bear barely misses you. You take 3 damage, and have 38/41 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (87% to hit) The searing ray hits the black bear! The black bear is moderately wounded. (Press . to maintain the ray.) The black bear bites you. The black bear closely misses you. The black bear barely misses you. You take 2 damage, and have 36/41 hp. You now have 19/21 mp. The searing ray hits the black bear! The black bear is severely wounded. The black bear misses you. The black bear closely misses you. The black bear claws you but does no damage. You now have 18/21 mp. The searing ray hits the black bear! You kill the black bear! You now have 17/21 mp. You finish channelling your searing ray. You now have 16/21 mp. You start resting. HP restored. Health restored: 41 You regained 2 mp, and now have 19/21 mp. You start resting. You feel a genetic drift. You feel less encumbered by your armour. You no longer feel a hidden potential within. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# ######### ##### #.# .....h..###...# #.# .....#...#'.8.###.# ...##...#...#...# .'##..#...#..## #.###+.8.).## #.@#.#...### +##.รท#...# #..##'.8.# ##. ##...# ## ##### There were no monsters in sight! Vanquished Creatures A troll (D:5) Eustachio (D:4) An ice beast (D:5) 2 black bears (D:5) A centaur (D:5) A scorpion (D:5) 2 hounds (D:5) 2 orc priests A sleepcap (D:5) 3 iguanas 2 orc wizards 5 gnolls 3 adders (D:5) A worm (D:2) A dart slug (D:2) 8 orcs A bat (D:2) 3 endoplasms 3 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons 2 kobolds A rat (D:1) 53 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) 2 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 287 | D:2 | Found Tatheism's Distillery. 295 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Found Xoolosaxt's Antique Armour Shop. 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 451 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 621 | D:3 | Reached XP level 4. HP: 7/26 MP: 7/12 622 | D:3 | Reached skill level 6 in Conjurations 634 | D:3 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 634 | D:3 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 811 | D:4 | Reached XP level 5. HP: 16/30 MP: 8/14 813 | D:4 | Reached skill level 5 in Spellcasting 823 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 895 | D:4 | Noticed Eustachio 910 | D:4 | Killed Eustachio 911 | D:4 | Reached skill level 7 in Conjurations 911 | D:4 | Reached XP level 6. HP: 33/35 MP: 5/16 913 | D:4 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [hidden potential] 913 | D:4 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 941 | D:4 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 941 | D:4 | Lost mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 941 | D:4 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 941 | D:4 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 941 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 941 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 941 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1014 | D:5 | Entered Level 5 of the Dungeon 1052 | D:5 | Found a snail-covered altar of Cheibriados. 1095 | D:5 | Reached skill level 8 in Conjurations 1095 | D:5 | Reached XP level 7. HP: 33/36 MP: 9/18 1161 | D:5 | Learned a level 4 spell: Fulminant Prism 1166 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 1171 | D:5 | Noticed a troll 1173 | D:5 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [hidden potential] 1175 | D:5 | Killed a troll 1190 | D:5 | Reached skill level 9 in Conjurations 1320 | D:5 | Reached XP level 8. HP: 36/41 MP: 7/21 1462 | D:5 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [hidden potential] 1462 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1463 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio D:5: minmay_chambers_of_threes, layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_guarded_unrand_staff_of_olgreb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 9 | 9.7 Spellcasting | 4 5 6 7 | 7.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 16 | 6 | || 22 Searing Ray | 9 | 14 | 9 || 32 Fulminant Prism | | | 2 || 2 Use: Potion | 1 | 1 | || 2 Armour: Robe | | 1 | 4 || 5 Dodge: Dodged | 1 | 5 | 12 || 18