Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 427 Psyclone the Conjurer (level 6, 13/32 HPs) Began as a Deep Elf Conjurer on Nov 8, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:41 (1051 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1051, Time: 00:00:42 Health: 13/32 AC: 4 Str: 3 XL: 6 Next: 65% Magic: 15/17 EV: 12 Int: 29 God: Gold: 57 SH: 0 Dex: 12 Spells: 6/17 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: clarity @: no status effects A: iridescent scales 1, clarity, clever 1, evolution 1, inability to read after injury 1, sturdy frame 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of magic mapping {unknown} f - 3 scrolls of fear {unknown} Potions b - a potion of magic c - 2 potions of mutation g - a potion of flight {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting * Level 7.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 15% 3d10 12% 4 e - Iskenderun's Mystic Conj/Tloc 31% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 62% N/A 3% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26961 Temple: D:4-7 Altars: Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You have hidden genetic potential. You occasionally lose the ability to read scrolls when taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (83% to hit) The searing ray hits the scorpion! The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion barely misses you. You take 10 damage, and have 22/32 hp. MASSIVE DAMAGE!! You now have 14/16 mp. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 5 damage, and have 17/32 hp. You now have 13/16 mp. The searing ray hits the scorpion! You kill the scorpion! You feel sick. Your Spellcasting skill increases to level 6! You take 2 damage, and have 15/32 hp. You now have 12/17 mp. You feel sick. You see here a scorpion corpse. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You take 4 damage, and have 11/32 hp. You regained 2 mp, and now have 14/17 mp. This spell is quite dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 10? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. This spell is quite dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 6? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#........ #........## #.######.# #.# # #..####.# #.......# #...###.# #. #.#### #@...# ####.# # There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A scorpion (D:5) 2 orc priests An iguana (D:4) 2 orc wizards 4 gnolls (D:2) A worm (D:2) A dart slug (D:2) 8 orcs A bat (D:2) 3 endoplasms 3 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons 2 kobolds A rat (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 287 | D:2 | Found Tatheism's Distillery. 295 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Found Xoolosaxt's Antique Armour Shop. 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 451 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 621 | D:3 | Reached XP level 4. HP: 7/26 MP: 7/12 622 | D:3 | Reached skill level 6 in Conjurations 634 | D:3 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 634 | D:3 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 811 | D:4 | Reached XP level 5. HP: 16/30 MP: 8/14 813 | D:4 | Reached skill level 5 in Spellcasting 823 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 895 | D:4 | Noticed Eustachio 910 | D:4 | Killed Eustachio 911 | D:4 | Reached skill level 7 in Conjurations 911 | D:4 | Reached XP level 6. HP: 33/35 MP: 5/16 913 | D:4 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [hidden potential] 913 | D:4 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 941 | D:4 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 941 | D:4 | Lost mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 941 | D:4 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 941 | D:4 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 941 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 941 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 941 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1012 | D:5 | Entered Level 5 of the Dungeon 1046 | D:5 | Learned a level 4 spell: Fulminant Prism 1051 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 1051 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio D:5: minmay_chambers_of_threes, layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_guarded_unrand_staff_of_olgreb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.6 Spellcasting | 4 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 8 || 8 Cast: Magic Dart | 16 | 6 || 22 Searing Ray | 9 | 11 || 20 Use: Potion | 1 | 1 || 2 Armour: Robe | | 3 || 3 Dodge: Dodged | 1 | 9 || 10