Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6245884229887761738 (custom seed) 46 Psyclone the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Nov 9, 2023. Was an Initiate of Gozag. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:05 (412 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 412, Time: 00:04:06 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 0/9 EV: 12 Int: 24 God: Gozag Gold: 52 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: gold aura A: no striking features a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration Scrolls d - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.2 Conjurations + Level 1.3 Transmutations + Level 1.3 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Passwall Tmut/Erth 8% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 20% 2d7 6% 1 Stone Arrow Conj/Erth 38% 3d9 9% 3 Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11587 Altars: Gozag Message History A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll shouts! You now have 3/9 mp. The searing ray hits the gnoll. The gnoll is almost dead. You now have 2/9 mp. The searing ray misses the gnoll. You now have 1/9 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. You take 6 damage, and have 13/19 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/19 hp. MASSIVE DAMAGE!! You now have 0/9 mp. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/19 hp. The gnoll attacks as you move away! The gnoll hits you with a +0 whip! You die... Your body crumbles into a pile of gold. ........ ..#.#. .. ..... ## ..# #### ... . ..# .[# #.# .# ..# #########.####$###.## ..# #......##.....$?....# ..###.####.##..##...$...# ................@g......# ........#..#.#.#........# ........#...###.........# ..###.#....## ##........# ....#...)...# #..)......# ....#.###..#.#.#.######## .)..#............# ..###########.#### (.#### ... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 bats (D:1) 5 endoplasms 2 hobgoblins (D:2) A quokka (D:1) 2 ball pythons (D:2) 2 kobolds 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Found a faded altar of an unknown god. 98 | D:1 | Prayed at the altar of an unknown god. 98 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 153 | D:2 | Learned a level 2 spell: Searing Ray 183 | D:2 | Learned a level 2 spell: Passwall 205 | D:2 | Reached skill level 5 in Conjurations 354 | D:2 | Reached skill level 1 in Transmutations 393 | D:2 | Reached skill level 1 in Earth Magic 393 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 412 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Transmutations | 1 | 1.3 Earth Magic | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 29 Searing Ray || 3