Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6245884229887761738 (custom seed) 19 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 9, 2023. Was an Initiate of Gozag. Quit the game on level 2 of the Dungeon. The game lasted 00:01:08 (446 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 446, Time: 00:01:09 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 8/8 EV: 12 Int: 22 God: Gozag Gold: 26 SH: 0 Dex: 13 Spells: 2/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 helmet of intelligence Jewellery c - an amulet of magic regeneration Scrolls d - 3 scrolls of identify {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Passwall Tmut/Erth 2% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11553 Altars: Gozag Message History Nothing appears to happen. You now have 6/8 mp. Casting: Passwall (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 19% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found a shiny helmet. You now have 4/8 mp. You see here a +2 helmet of intelligence. e - a +2 helmet of intelligence Casting: Passwall (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 19% risk of failure) Press: ? - help, Dir - move target A rock wall. Your magical contamination has completely faded away. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You now have 3/8 mp. You start resting. Magic restored. MP restored: 8 Casting: Passwall (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 19% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You now have 6/8 mp. Casting: Passwall (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 19% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You now have 4/8 mp. MP restored: 8 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......##..... ##.####.##..##.J ................. .....#..#.#.#.... .....#...###..... ##.#....## #.... #......)###..). #.###..#.#.#.# #.....@......# #########.#### #.......# #.##.##.# ###.##^# # ..#.##.. $ #.#.#####.# #.#.......# #.######### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 bats (D:1) 3 endoplasms (D:1) A quokka (D:1) 2 kobolds 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Found a faded altar of an unknown god. 98 | D:1 | Prayed at the altar of an unknown god. 98 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 153 | D:2 | Learned a level 2 spell: Searing Ray 183 | D:2 | Learned a level 2 spell: Passwall 204 | D:2 | Reached skill level 5 in Conjurations 446 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 10 Passwall || 8 Searing Ray || 2