Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6245884229887761738 (custom seed) 30 Psyclone the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Nov 9, 2023. Was an Initiate of Gozag. Quit the game in a sewer. The game lasted 00:00:56 (448 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 448, Time: 00:00:56 Health: 19/19 AC: 5 Str: 4 XL: 3 Next: 5% Magic: 3/9 EV: 12 Int: 27 God: Gozag Gold: 82 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +2 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: gold aura, very slow A: no striking features a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in a sewer. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 helmet of intelligence (worn) Jewellery c - an amulet of magic regeneration Scrolls d - 3 scrolls of identify {unknown} f - a scroll of teleportation g - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Passwall Tmut/Erth 3% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 9% 1 Dazzling Flash Conj/Hex 38% N/A 9% 3 Stone Arrow Conj/Erth 38% 3d9 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17593 Sewer (1/1) Zot: 5951 Altars: Gozag Message History You now have 3/8 mp. You start resting. Magic restored. MP restored: 8 You enter the shallow water. Moving in this stuff is going to be slow. A river rat comes into view. The river rat moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (100% to hit) The magic dart hits the river rat. The river rat is lightly wounded. You now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 77% to hit) The searing ray hits the river rat. The river rat is moderately wounded. (Press . to maintain the ray.) You now have 5/8 mp. The searing ray hits the river rat! The river rat is almost dead. You now have 4/8 mp. The searing ray hits the river rat! You kill the river rat! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 19 You now have 3/9 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.~~∩~@~# #~~~~.∩.~.~.# ~~.~~#####~$~~~# ..$# ##~..# .~ #~~~# . ~..# ~.# ## There were no monsters in sight! Vanquished Creatures A river rat (Sewer) 3 bats 4 endoplasms 6 quokkas 3 ball pythons A kobold (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Found a faded altar of an unknown god. 98 | D:1 | Prayed at the altar of an unknown god. 98 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 153 | D:2 | Learned a level 2 spell: Searing Ray 183 | D:2 | Learned a level 2 spell: Passwall 210 | D:2 | Reached skill level 5 in Conjurations 377 | D:3 | Found a glowing drain. 400 | Sewer | Entered a sewer 448 | Sewer | Reached XP level 3. HP: 19/19 MP: 3/9 448 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, uniq_natasha D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, nicolae_elyvilon_temple_path, mainiacjoe_overflow_small_starburst, gup_sewer_entry_pipe, dreamdust_princess_bridge, st_stairs_12, uniq_terence Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 23 Passwall || 5 Searing Ray || 2 Use: Scroll || 1