Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6245884229887761738 (custom seed) 56 Psyclone the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Nov 9, 2023. Was an Initiate of Gozag. Quit the game in a sewer. The game lasted 00:00:23 (566 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 566, Time: 00:00:23 Health: 19/19 AC: 5 Str: 4 XL: 3 Next: 71% Magic: 8/9 EV: 12 Int: 27 God: Gozag Gold: 105 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +2 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: see invisible, strong-willed 1, sturdy frame 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in a sewer. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 helmet of intelligence (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls f - 2 scrolls of teleportation g - a scroll of blinking {unknown} h - a scroll of fog {unknown} i - 4 scrolls of identify {unknown} j - a scroll of silence {unknown} Potions b - a potion of magic k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Passwall Tmut/Erth 3% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Stone Arrow Conj/Erth 40% 3d9 8% 3 Sandblast Erth 8% 2d5 9% 1 Fulminant Prism Conj/Hex 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17593 Sewer (1/1) Zot: 5825 Altars: Gozag Innate Abilities, Weirdness & Mutations You have supernaturally acute eyesight. (SInv) You are strong-willed. (Will+) Your movements are slightly less encumbered by armour. (ER -2) Message History You now have 105 gold pieces (gained 8). h - a scroll labelled XUBOMONIPH i - an orange potion f - 2 scrolls of teleportation (gained 1) d - 4 scrolls labelled FUNIAGR PAJALU (gained 1) j - a scroll labelled FUICHE QICUARR k - a blue potion i - 4 orange potions (gained 3) Adjust (i)tems, (s)pells, or (a)bilities? d - 4 scrolls labelled FUNIAGR PAJALU Adjust to which letter? (? for menu, Esc to quit) i - 4 scrolls labelled FUNIAGR PAJALU; d - 4 orange potions You regained 2 mp, and now have 6/9 mp. You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. The amulet cannot attune itself to your exhausted body. c - an amulet of magic regeneration (around neck) Unknown command. It was a potion of mutation. You feel extremely strange. You feel the urge to shout. You feel robust. Unknown command. Really quaff the potion of mutation? You feel extremely strange. You feel frail. Your urge to shout disappears. You occasionally lose the ability to drink potions when taking damage. You feel resistant to cold. You feel genetically stable. You feel less encumbered by your armour. Really quaff the potion of mutation? You feel extremely strange. You no longer feel cold resistant. You feel genetically unstable. You feel a little pissed off. You feel more energetic. You feel less energetic. Iridescent scales grow over part of your body. Really quaff the potion of mutation? You feel extremely strange. You feel a little more calm. Your iridescent scales disappear. You no longer become unable to drink potions after taking damage. Your vision sharpens. You feel strong-willed. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ###.~~∩~~~### ###~~~~.∩.~.~.### #~~.~~#####~.~~~# ##...###@∩.###~..# #~.~##.......##~~~# #..~#~.~~~~...#~..# #~..##.~~~~~.## ~.# ##...###.~.###~~.## #.~~.~##'##.~..~# ###~~~~.~~.~.~# ###...~~..### ######### There were no monsters in sight! Vanquished Creatures A hell rat (Sewer) A river rat (Sewer) 3 bats 4 endoplasms 6 quokkas 3 ball pythons A kobold (D:1) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Found a faded altar of an unknown god. 98 | D:1 | Prayed at the altar of an unknown god. 98 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 153 | D:2 | Learned a level 2 spell: Searing Ray 183 | D:2 | Learned a level 2 spell: Passwall 210 | D:2 | Reached skill level 5 in Conjurations 377 | D:3 | Found a glowing drain. 400 | Sewer | Entered a sewer 448 | Sewer | Reached XP level 3. HP: 19/19 MP: 3/9 532 | Sewer | Reached skill level 6 in Conjurations 562 | Sewer | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 562 | Sewer | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 563 | Sewer | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 563 | Sewer | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 563 | Sewer | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 563 | Sewer | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 563 | Sewer | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 563 | Sewer | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 564 | Sewer | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 564 | Sewer | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 564 | Sewer | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 564 | Sewer | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 564 | Sewer | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 564 | Sewer | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 565 | Sewer | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 565 | Sewer | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 565 | Sewer | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 565 | Sewer | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 565 | Sewer | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 566 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, uniq_natasha D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, nicolae_elyvilon_temple_path, mainiacjoe_overflow_small_starburst, gup_sewer_entry_pipe, dreamdust_princess_bridge, st_stairs_12, uniq_terence Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 24 Passwall || 5 Searing Ray || 3 Use: Scroll || 1 Potion || 4