Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6245884229887761738 (custom seed) 184 Psyclone the Conjurer (level 5, 16/28 HPs) Began as a Deep Elf Conjurer on Nov 9, 2023. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:03:14 (798 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 798, Time: 00:03:15 Health: 16/28 AC: 8 Str: 10 XL: 5 Next: 36% Magic: 11/11 EV: 12 Int: 30 God: Gozag Gold: 147 SH: 0 Dex: 12 Spells: 5/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +2 helmet {Int+3} rElec . (no cloak) rCorr + (no gloves) SInv . d - +2 pair of boots of Picuf {rCorr Str+7 Int-2} Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: clever 1, MP-powered wands a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 147 gold pieces. Inventory: Armour a - a +0 robe (worn) d - the +2 pair of boots of Picuf (worn) {rCorr Str+7 Int-2} (You acquired it on level 5 of the Dungeon) Str: It affects your strength (+7). Int: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. e - a +2 helmet of intelligence (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls f - 4 scrolls of teleportation g - a scroll of blinking {unknown} h - a scroll of fog {unknown} i - 4 scrolls of identify {unknown} j - a scroll of silence {unknown} Potions b - a potion of magic k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Passwall Tmut/Erth 3% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 4% 3 Stone Arrow Conj/Erth 52% 3d10 4% 3 Sandblast Erth 8% 2d5 7% 1 Fulminant Prism Conj/Hex 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Volatile Blastmotes Fire/Tloc 8% 2d10 22% 3 Lee's Rapid Deconstruct Erth 2% 3d4* 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26846 Sewer (visited) Temple: D:4-7 Altars: Gozag Annotations: D:4 Ijyb D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +4, Str/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray misses the ice beast. You now have 6/10 mp. The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 82% to hit) The searing ray hits the ice beast! The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You take 15 damage, and have 9/24 hp. MASSIVE DAMAGE!! You now have 4/10 mp. The searing ray hits the ice beast. You kill the ice beast! Your Conjurations skill increases to level 7! You have reached level 5! You regained 2 hp, and now have 11/28 hp. You now have 144 gold pieces (gained 11). You now have 147 gold pieces (gained 3). Found a gold wand. Found a ring mail. f - 4 scrolls of teleportation (gained 1) MP restored: 11 d - a scroll labelled NANWAHIRGHU This is a scroll of acquirement! Something appears at your feet! Okay, then. You start putting on your armour. You continue putting on the +2 pair of boots of Picuf {rCorr Str+7 Int-2}. x4 You finish putting on the +2 pair of boots of Picuf {rCorr Str+7 Int-2}. You feel stronger. You feel stupid. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....Y... ...... ... ...# ..... .# #.....# <# #......## .## #.......### ..## #.........## ...## #....).....## #...####........@..## ###...##............## ##...#................ ##.............##..... #......##......# ##..# #......###.....# .# #......## ##....# # #......## #.....# .......# ##....# There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A sleepcap (D:4) A hell rat (Sewer) A river rat (Sewer) An ufetubus (D:5) An orc (D:4) 3 bats 4 endoplasms A goblin (D:4) 7 quokkas 4 ball pythons A kobold (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Found a faded altar of an unknown god. 98 | D:1 | Prayed at the altar of an unknown god. 98 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 153 | D:2 | Learned a level 2 spell: Searing Ray 183 | D:2 | Learned a level 2 spell: Passwall 210 | D:2 | Reached skill level 5 in Conjurations 377 | D:3 | Found a glowing drain. 400 | Sewer | Entered a sewer 448 | Sewer | Reached XP level 3. HP: 19/19 MP: 3/9 532 | Sewer | Reached skill level 6 in Conjurations 574 | Sewer | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 574 | Sewer | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 574 | Sewer | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 575 | Sewer | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 575 | Sewer | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 575 | Sewer | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 575 | Sewer | Gained mutation: You have hidden genetic potential. [potion | of mutation] 575 | Sewer | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 576 | Sewer | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 576 | Sewer | Lost mutation: You are covered in fur. (AC +1) [potion of | mutation] 576 | Sewer | Lost mutation: You have hidden genetic potential. [potion | of mutation] 576 | Sewer | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 577 | Sewer | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 577 | Sewer | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 577 | Sewer | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 577 | Sewer | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 644 | D:5 | Entered Level 5 of the Dungeon 677 | D:4 | Reached XP level 4. HP: 11/24 MP: 4/10 750 | D:4 | Noticed Ijyb 753 | D:5 | Noticed Prince Ribbit 753 | D:5 | Noticed an ice beast 773 | D:5 | Killed an ice beast 774 | D:5 | Reached skill level 7 in Conjurations 774 | D:5 | Reached XP level 5. HP: 11/28 MP: 4/11 792 | D:5 | Identified a scroll of acquirement 792 | D:5 | Acquired the +2 pair of boots of Picuf {rCorr Str+7 Int-2} 798 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, uniq_natasha D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, nicolae_elyvilon_temple_path, mainiacjoe_overflow_small_starburst, gup_sewer_entry_pipe, dreamdust_princess_bridge, st_stairs_12, uniq_terence D:4: layout_basic, temple_pool_b, grunt_ministairs_10, uniq_ijyb D:5: layout_layer_cave, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 36 | || 36 Passwall | 5 | || 5 Searing Ray | 4 | 3 || 7 Use: Scroll | 1 | 1 || 2 Potion | 4 | || 4 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 6 | 5 || 11