Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 6245884229887761738 (custom seed) 469 Psyclone the Destroyer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on Nov 10, 2023. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:02:13 (719 turns). Psyclone the Destroyer (Deep Elf Conjurer) Turns: 719, Time: 00:02:14 Health: 32/32 AC: 6 Str: 4 XL: 6 Next: 82% Magic: 11/12 EV: 12 Int: 26 God: Gozag Gold: 147 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +2 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.53/turn %: random rage (3%) @: gold aura A: berserk 1, dopey 1, shaggy fur 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 147 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +2 helmet of intelligence (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls f - a scroll of teleportation g - a scroll of blinking {unknown} h - a scroll of fog {unknown} i - 4 scrolls of identify {unknown} j - a scroll of silence {unknown} l - a scroll of acquirement {unknown} Potions b - a potion of magic k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 9.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Passwall Tmut/Erth 2% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 4% 3 Stone Arrow Conj/Erth 54% 3d10 4% 3 Sandblast Erth 6% 2d5 10% 1 Fulminant Prism Conj/Hex 13% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26912 Sewer (visited) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You sometimes lose your temper in combat. You are dopey. (Int -2) You are covered in fur. (AC +1) Message History Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit (100% to hit) The magic dart hits Prince Ribbit. Prince Ribbit is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (lightly wounded, 68% to hit) The searing ray hits Prince Ribbit! Prince Ribbit is heavily wounded. (Press . to maintain the ray.) You now have 9/12 mp. The searing ray hits Prince Ribbit! Prince Ribbit is almost dead. The searing ray hits Prince Ribbit. Prince Ribbit is almost dead. Prince Ribbit hits you. You take 1 damage, and have 31/32 hp. You now have 8/12 mp. The searing ray hits Prince Ribbit! You kill Prince Ribbit! Prince Ribbit returns to his original shape as he dies. You finish channelling your searing ray. Your Conjurations skill increases to level 9! You start resting. HP restored. Health restored: 32 You start resting. You feel a genetic drift. You feel resistant to heat. You no longer feel a hidden potential within. Really quaff the potion of mutation? You feel extremely strange. You no longer feel heat resistant. You feel weaker. Your thinking seems confused. You feel stupid. You feel a strange attunement to the structure of the dungeons. Really quaff the potion of mutation? You feel extremely strange. You feel slightly disoriented. You feel weaker. You feel a little pissed off. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , .: * *.##*..# ... *#.#*..# ....* #.##.# #...#* ##...# #....# ###....# #.....##.....## #...........)## #....$@.......## #....####......# , #..# ##.....## , #.<* #......## , , * #.......### , #.........## , , , * #....).....## ** , **#...........## * #............# There were no monsters in sight! Vanquished Creatures Prince Ribbit (D:5) 2 ice beasts (D:5) A jelly (D:5) A hell rat (Sewer) A river rat (Sewer) An orc (D:4) 3 bats 4 endoplasms 7 quokkas 4 ball pythons A kobold (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Found a faded altar of an unknown god. 98 | D:1 | Prayed at the altar of an unknown god. 98 | D:1 | Became a worshipper of Gozag Ym Sagoz the Greedy 103 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 153 | D:2 | Learned a level 2 spell: Searing Ray 183 | D:2 | Learned a level 2 spell: Passwall 210 | D:2 | Reached skill level 5 in Conjurations 377 | D:3 | Found a glowing drain. 400 | Sewer | Entered a sewer 448 | Sewer | Reached XP level 3. HP: 19/19 MP: 3/9 532 | Sewer | Reached skill level 6 in Conjurations 574 | Sewer | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 574 | Sewer | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 574 | Sewer | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 575 | Sewer | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 575 | Sewer | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 575 | Sewer | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 575 | Sewer | Gained mutation: You have hidden genetic potential. [potion | of mutation] 575 | Sewer | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 631 | D:5 | Entered Level 5 of the Dungeon 658 | D:5 | Reached XP level 4. HP: 24/24 MP: 7/10 663 | D:5 | Noticed an ice beast 668 | D:5 | Killed an ice beast 669 | D:5 | Reached skill level 7 in Conjurations 669 | D:5 | Reached XP level 5. HP: 28/28 MP: 6/11 675 | D:5 | Gained mutation: Your muscles are very strong. (Str +8, | Int/Dex -2) [hidden potential] 695 | D:5 | Noticed an ice beast 700 | D:5 | Killed an ice beast 701 | D:5 | Reached skill level 8 in Conjurations 701 | D:5 | Reached XP level 6. HP: 32/32 MP: 8/12 708 | D:5 | Noticed Prince Ribbit 713 | D:5 | Killed Prince Ribbit 714 | D:5 | Reached skill level 9 in Conjurations 716 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) | [hidden potential] 716 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 717 | D:5 | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 717 | D:5 | Lost mutation: Your muscles are very strong. (Str +8, | Int/Dex -2) [potion of mutation] 717 | D:5 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 717 | D:5 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 717 | D:5 | Gained mutation: You passively map a small area around you. | [potion of mutation] 718 | D:5 | Lost mutation: You passively map a small area around you. | [potion of mutation] 718 | D:5 | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 718 | D:5 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 719 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, hangedman_abyss_or_decor_stabs D:2: layout_loops_cross, uniq_natasha D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, nicolae_elyvilon_temple_path, mainiacjoe_overflow_small_starburst, gup_sewer_entry_pipe, dreamdust_princess_bridge, st_stairs_12, uniq_terence D:4: layout_basic, temple_pool_b, grunt_ministairs_10, uniq_ijyb D:5: layout_layer_cave, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 9 | 9.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 30 | 4 || 34 Passwall | 5 | || 5 Searing Ray | 3 | 3 || 6 Use: Scroll | 2 | || 2 Potion | 2 | 2 || 4 Armour: Robe | 1 | || 1 Dodge: Dodged | 2 | || 2