Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 46 Psyclone the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Nov 10, 2023. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:06 (467 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 467, Time: 00:00:07 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 6/10 EV: 12 Int: 24 God: Gold: 30 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: clarity @: no status effects A: clarity, robust 1, evolution 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11532 Altars: Shops: D:2 =![ Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. You are robust. (+10% HP) You have hidden genetic potential. Your movements are slightly less encumbered by armour. (ER -2) Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You now have 7/10 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Health restored: 20 You now have 5/10 mp. You start resting. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You see here a +0 club. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You die... #.# #.# #.#...# #....# #.# #.# #.#..#######.# #.###.#######...........รท#### #...........................# #####.########...........[..# #.# #..............# #.# #...)...g.....## #.# #..g#######...<... #.# #..@# #....... #.# #..)# #........ #.# #...# #........ #.# #...# #.g...... ..#.# #...# ....... ....#.# #...# ....#.# #.... ....#.# #..## ....#.# #.. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A worm (D:2) A dart slug (D:2) A bat (D:2) 2 endoplasms (D:2) A goblin (D:2) 2 hobgoblins (D:2) A ball python (D:2) A kobold (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:2 | Found Zutuxkoi's Jewellery Shop. 83 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 100 | D:2 | Learned a level 2 spell: Searing Ray 149 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 149 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 287 | D:2 | Found Tatheism's Distillery. 295 | D:2 | Reached skill level 5 in Conjurations 345 | D:2 | Found Xoolosaxt's Antique Armour Shop. 438 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 451 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 467 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 14 Searing Ray || 5 Use: Potion || 1 Dodge: Dodged || 4