Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 47 Psyclone the Conjurer (level 3, 21/28 HPs) Began as a Draconian Conjurer on Nov 12, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:00:45 (490 turns). Psyclone the Conjurer (Draconian Conjurer) Turns: 490, Time: 00:00:46 Health: 21/28 AC: 5 Str: 9 XL: 3 Next: 48% Magic: 4/6 EV: 12 Int: 20 God: Gold: 38 SH: 0 Dex: 9 Spells: 4/7 levels left rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, antennae 1, fire resistance 2, strong-willed 1, robust 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 58% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 22% 3 Fulminant Prism Conj/Hex 8% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17510 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small antennae on your head. Your flesh is very heat resistant. (rF++) You are strong-willed. (Will+) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History The orc priest closely misses you. You hit the orc priest. You kill the orc priest! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You regained 4 hp, and now have 16/28 hp. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. There is an escape hatch in the ceiling here. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 2 damage, and have 16/28 hp. A puff of flame appears from out of thin air! The puff of flame misses you. There is an escape hatch in the ceiling here. Things that are here: a +0 dagger; a +0 mace; an orc corpse Found 2 potions of mutation. The orc wizard points at you and mumbles some strange words. You are confused. Things that are here: a +0 flail; a +0 scale mail You're too confused to move! You bump into the rock wall. The orc wizard casts a spell. The orc wizard flickers and vanishes! You're too confused to cast spells. Unknown command. Unknown command. You're too confused to cast spells. Unknown command. You bump into the rock wall. You feel less confused. Something hits you but does no damage. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...<..#.###.## ..####.## ##.##### .#.###.# #.<...# #....## ##.###.# #.####.###.## #.# ##...## #.# ##### #)# #{# #@# #.# ... ...## ..### #!. #.. #. There were no monsters in sight! Vanquished Creatures An orc priest (D:3) A dart slug (D:2) 2 orcs (D:3) 2 bats (D:2) 2 endoplasms A goblin (D:2) A hobgoblin (D:2) 2 ball pythons (D:2) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 455 | D:3 | Reached XP level 3. HP: 16/28 MP: 0/6 490 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 17 Searing Ray || 1 Use: Potion || 2 Armour: Skin || 2 Dodge: Dodged || 5