Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 47 Psyclone the Conjurer (level 3, 23/28 HPs) Began as a Draconian Conjurer on Nov 12, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:00:23 (458 turns). Psyclone the Conjurer (Draconian Conjurer) Turns: 458, Time: 00:00:24 Health: 23/28 AC: 5 Str: 9 XL: 3 Next: 48% Magic: 0/6 EV: 12 Int: 20 God: Gold: 38 SH: 0 Dex: 9 Spells: 4/7 levels left rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, antennae 1, fire resistance 2, strong-willed 1, robust 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 58% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 22% 3 Fulminant Prism Conj/Hex 8% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17542 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small antennae on your head. Your flesh is very heat resistant. (rF++) You are strong-willed. (Will+) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History You shout for attention! The orc priest shouts! Something hits you but does no damage. Something hits you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 scale mail (81% to hit) The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) Something hits you. You take 2 damage, and have 20/22 hp. You now have 3/5 mp. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. Something hits you but does no damage. You now have 2/5 mp. The searing ray hits the orc priest. The orc priest is almost dead. Something hits you but does no damage. You now have 1/5 mp. The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. Something hits you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You regained 2 hp, and now have 23/28 hp. You now have 0/6 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# # #.######## #.#...##...## ...<..#.###.## ..####.## ##.##### . #.# #.<...# ..# #.###.# ###. #.## #.# # ..# #@# ### #{# #)# #)# #.# ... ..# ### There were no monsters in sight! Vanquished Creatures An orc priest (D:3) A dart slug (D:2) 2 orcs (D:3) 2 bats (D:2) 2 endoplasms A goblin (D:2) A hobgoblin (D:2) 2 ball pythons (D:2) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 458 | D:3 | Reached XP level 3. HP: 23/28 MP: 0/6 458 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 1 Use: Potion || 2 Armour: Skin || 6 Dodge: Dodged || 1