Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 72 Psyclone the Conjurer (level 4, 33/33 HPs) Began as a Draconian Conjurer on Nov 12, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:00:37 (549 turns). Psyclone the Conjurer (Draconian Conjurer) Turns: 549, Time: 00:00:37 Health: 33/33 AC: 5 Str: 9 XL: 4 Next: 6% Magic: 8/8 EV: 12 Int: 20 God: Gold: 38 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, antennae 1, talons 1, devolution 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17451 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small antennae on your head. You have sharp toenails. You have hidden genetic defects. Message History Something hits you. You now have 1/6 mp. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. Your Conjurations skill increases to level 5! You have reached level 4! You feel agile. You regained 5 hp, and now have 24/36 hp. You now have 0/8 mp. You start resting. HP restored. Health restored: 36 You regained 5 mp, and now have 5/8 mp. You start resting. Magic restored. MP restored: 8 Items here: )) [ †. Things that are here: a +0 flail; a +0 scale mail; an orc corpse Found 2 potions of mutation. Things that are here: a +0 dagger; an orc corpse You see here 2 potions of mutation. e - 2 potions of mutation Really quaff the potion of mutation? You feel extremely strange. You feel less heat resistant. You feel frail. You feel a little pissed off. Your toenails lengthen and sharpen. You take 3 damage, and have 33/33 hp. Really quaff the potion of mutation? You feel extremely strange. You feel a little more calm. You no longer feel strong-willed. You no longer feel heat resistant. You feel a hidden malignance growing inside you. You regain control of your magic. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # ..# #.# ### #)# #)# #.# ###)#####.# ##.........# #....####### #..### #@.# #..# #..# #..# #..# ...# ..## ### There were no monsters in sight! Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) A dart slug (D:2) 2 orcs (D:3) 2 bats (D:2) 2 endoplasms A goblin (D:2) A hobgoblin (D:2) 2 ball pythons (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 467 | D:3 | Reached XP level 3. HP: 19/28 MP: 2/6 469 | D:3 | Reached skill level 5 in Conjurations 469 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 547 | D:3 | Lost mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 547 | D:3 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 547 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 547 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 548 | D:3 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 548 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 548 | D:3 | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 548 | D:3 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 548 | D:3 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 549 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 17 | || 17 Searing Ray | 1 | || 1 Use: Potion | 2 | 2 || 4 Armour: Skin | 2 | || 2 Dodge: Dodged | 7 | || 7