Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 72 Psyclone the Conjurer (level 4, 24/36 HPs) Began as a Draconian Conjurer on Nov 12, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:00:55 (461 turns). Psyclone the Conjurer (Draconian Conjurer) Turns: 461, Time: 00:00:55 Health: 24/36 AC: 5 Str: 9 XL: 4 Next: 6% Magic: 0/8 EV: 12 Int: 20 God: Gold: 38 SH: 0 Dex: 10 Spells: 5/8 levels left rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, antennae 1, fire resistance 2, strong-willed 1, robust 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 60% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 22% 3 Fulminant Prism Conj/Hex 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17539 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small antennae on your head. Your flesh is very heat resistant. (rF++) You are strong-willed. (Will+) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History The orc is almost dead. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The orc misses you. You now have 3/5 mp. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc! You kill the orc! You now have 2/5 mp. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc priest! You kill the orc priest! The orc wizard hits you with a +0 dagger. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You regained 4 hp, and now have 19/28 hp. You now have 1/6 mp. The searing ray hits the orc wizard. You kill the orc wizard! You finish channelling your searing ray. Your Conjurations skill increases to level 5! You have reached level 4! You feel agile. You regained 5 hp, and now have 24/36 hp. You now have 0/8 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# # #.######## #.#...##...## ...<..#.###.## ..####.## ##.##### . #.# #.<...# ..# #.###.# ###. #.## #.# # ..# #@# ### #)# #.# #)# #)# ... ..# ### There were no monsters in sight! Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) A dart slug (D:2) 2 orcs (D:3) 2 bats (D:2) 2 endoplasms A goblin (D:2) A hobgoblin (D:2) 2 ball pythons (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:3 | Reached XP level 3. HP: 19/28 MP: 1/6 461 | D:3 | Reached skill level 5 in Conjurations 461 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 461 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 17 | || 17 Searing Ray | 1 | || 1 Use: Potion | 2 | || 2 Armour: Skin | 2 | || 2 Dodge: Dodged | 2 | || 2