Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 315 Psyclone the Conjurer (level 6, 49/49 HPs) Began as a Draconian Conjurer on Nov 13, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:01:05 (1087 turns). Psyclone the Conjurer (Draconian Conjurer) Turns: 1087, Time: 00:01:06 Health: 49/49 AC: 6 Str: 13 XL: 6 Next: 20% Magic: 11/11 EV: 12 Int: 19 God: Gold: 76 SH: 0 Dex: 9 Spells: 9/12 levels left rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded, horns 1, fire resistance 2, robust 1, strong 1, wild magic 1, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of might {unknown} e - a potion of mutation Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting * Level 6.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 16% 3 Fulminant Prism Conj/Hex 10% 3d8 43% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22913 Temple (0/1) D:4 Altars: Elyvilon Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. Your flesh is very heat resistant. (rF++) You are robust. (+10% HP) Your muscles are strong. (Str +4, Int/Dex -1) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severely wounded, 73% to hit) The searing ray hits the river rat. The river rat is lightly wounded. The searing ray hits Eustachio! Eustachio is almost dead. (Press . to maintain the ray.) The river rat twitches its whiskers. The river rat bites you but does no damage. You now have 2/9 mp. The searing ray hits the river rat. The river rat is heavily wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/41 hp. The searing ray hits the river rat but does no damage. The river rat is heavily wounded. The searing ray hits Eustachio! You kill Eustachio! The bat disappears in a puff of smoke! The river rat disappears in a puff of smoke! You feel your dexterity returning. Your Conjurations skill increases to level 6! You have reached level 6! Your scales feel tougher. You now have 1/11 mp. You start resting. You feel a genetic drift. You feel stronger. Your hidden genetic potential wanes. You regained 2 hp, and now have 3/49 hp. You start resting. Magic restored. You regained 21 hp, and now have 24/49 hp. MP restored: 11 You start resting. HP restored. Health restored: 49 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.......#...# #...# #........# ### ##.## .........## #.# .>#......#### ##.## #...........#####...# ###......##.....#.⌠.# #...#.#####...#...#### # #...#.# #...##)##..#...# ....##. ###.@........# .#.. #. #########....# .. ## ... # There were no monsters in sight! Vanquished Creatures Eustachio (D:4) 2 orc priests An iguana (D:4) 2 orc wizards A dart slug (D:2) 6 orcs 2 bats (D:2) 3 endoplasms 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:3 | Reached XP level 3. HP: 19/28 MP: 1/6 461 | D:3 | Reached skill level 5 in Conjurations 461 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 541 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 541 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 654 | D:4 | Found a staircase to the Ecumenical Temple. 731 | D:4 | Found a white marble altar of Elyvilon. 747 | D:4 | Reached XP level 5. HP: 31/41 MP: 0/9 763 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 864 | D:4 | Noticed Eustachio 916 | D:4 | HP: 1/41 [river rat[Eustachio] (8)] 917 | D:4 | Killed Eustachio 918 | D:4 | Reached skill level 6 in Conjurations 918 | D:4 | Reached XP level 6. HP: 1/49 MP: 1/11 923 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [hidden potential] 923 | D:4 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 1087 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 17 | 4 || 21 Searing Ray | 1 | 9 || 10 Use: Potion | 2 | 1 || 3 Armour: Skin | 2 | 22 || 24 Dodge: Dodged | 2 | 44 || 46