Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 165 Psyclone the Conjurer (level 5, 41/41 HPs) Began as a Draconian Conjurer on Nov 13, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:01:28 (866 turns). Psyclone the Conjurer (Draconian Conjurer) Turns: 866, Time: 00:01:29 Health: 41/41 AC: 5 Str: 9 XL: 5 Next: 22% Magic: 9/9 EV: 12 Int: 20 God: Gold: 76 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + + . f - +0 flail rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, horns 1, fire resistance 2, robust 1, wild magic 1, evolution 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons f - a +0 flail (weapon) Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of might {unknown} e - a potion of mutation Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 68% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 17% 3 Fulminant Prism Conj/Hex 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23135 Temple (0/1) D:4 Altars: Elyvilon Shops: D:2 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. Your flesh is very heat resistant. (rF++) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. You have great hidden genetic potential. Message History Found a ring mail. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 flail. Found 8 gold pieces. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (asleep, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. You feel a genetic drift. Your hidden genetic potential grows. You regained 4 hp, and now have 35/41 hp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderately wounded, 83% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You now have 0/9 mp. You start resting. HP restored. Health restored: 41 You regained 2 mp, and now have 2/9 mp. You start resting. Magic restored. MP restored: 9 Things that are here: a +0 flail; a +0 ring mail f - a +0 flail f - a +0 flail (weapon) Found a rapier. Found 10 gold pieces. You now have 76 gold pieces (gained 10). Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.......#...# #...# ##........# ### ##.## .........## #.# .>#......#### #...........##### ###......##.....# # #...#.#####...# .# #...#.# #...##.##..# ....##.# ###.@....... .#.. #.. #########. .. ## There were no monsters in sight! Vanquished Creatures 2 orc priests An iguana (D:4) 2 orc wizards A dart slug (D:2) 6 orcs 2 bats (D:2) 3 endoplasms 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:3 | Reached XP level 3. HP: 19/28 MP: 1/6 461 | D:3 | Reached skill level 5 in Conjurations 461 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 541 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 541 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 654 | D:4 | Found a staircase to the Ecumenical Temple. 731 | D:4 | Found a white marble altar of Elyvilon. 747 | D:4 | Reached XP level 5. HP: 31/41 MP: 0/9 763 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 866 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 17 | 4 || 21 Searing Ray | 1 | 6 || 7 Use: Potion | 2 | 1 || 3 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 2 | 7 || 9