Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 165 Psyclone the Conjurer (level 5, 0/41 HPs) Began as a Draconian Conjurer on Nov 13, 2023. Slain by a quokka (3 damage) ... summoned by Eustachio ... on level 4 of the Dungeon. The game lasted 00:01:04 (899 turns). Psyclone the Conjurer (Draconian Conjurer) Turns: 899, Time: 00:01:05 Health: 0/41 AC: 5 Str: 9 XL: 5 Next: 22% Magic: 0/9 EV: 12 Int: 20 God: Gold: 76 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + + . f - +0 flail rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slowed, very slow A: AC +5, unfitting armour, cold-blooded, horns 1, fire resistance 2, robust 1, wild magic 1, evolution 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons f - a +0 flail (weapon) Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of might {unknown} e - a potion of mutation Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 68% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 17% 3 Fulminant Prism Conj/Hex 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23098 Temple (0/1) D:4 Altars: Elyvilon Shops: D:2 = Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. Your flesh is very heat resistant. (rF++) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. You have great hidden genetic potential. Message History Eustachio blinks! The bat hits you but does no damage. The white imp hits you. The white imp freezes you. The quokka misses you. You take 6 damage, and have 28/41 hp. The bat completely misses you. The white imp closely misses you. The quokka bites you but does no damage. The quokka bites you. The white imp gestures at you. The puff of frost hits you! You take 13 damage, and have 16/41 hp. MASSIVE DAMAGE!! You hit the white imp. You headbutt the white imp. The white imp is heavily wounded. The bat closely misses you. The quokka barely misses you. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The white imp barely misses you. You take 8 damage, and have 8/41 hp. You barely miss the white imp. The white imp is heavily wounded. The bat hits you but does no damage. The bat closely misses you. The quokka closely misses you. The white imp grinds its teeth. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You take 5 damage, and have 3/41 hp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Eustachio Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severely wounded, 73% to hit) The searing ray hits the quokka. The quokka is moderately wounded. The searing ray misses Eustachio. (Press . to maintain the ray.) The bat hits you but does no damage. The quokka bites you. You die... ###.......#...# #...# ##........# ### ##.## .........## #.# .>#......#### ##.## #...........#####...# ###......##.....#.⌠.# #...#.#####..b#...# ## #...#.# #...##.##..#... ....##.# ###5@rb......# .#.. #.. #########.... .. ## . You could see a white imp (summoned), a quokka (summoned) and 2 bats. Vanquished Creatures 2 orc priests An iguana (D:4) 2 orc wizards A dart slug (D:2) 6 orcs 2 bats (D:2) 3 endoplasms 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:3 | Reached XP level 3. HP: 19/28 MP: 1/6 461 | D:3 | Reached skill level 5 in Conjurations 461 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 541 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 541 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 654 | D:4 | Found a staircase to the Ecumenical Temple. 731 | D:4 | Found a white marble altar of Elyvilon. 747 | D:4 | Reached XP level 5. HP: 31/41 MP: 0/9 763 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 868 | D:4 | Noticed Eustachio 899 | D:4 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | | 6 || 6 Headbutt | | 1 || 1 Cast: Magic Dart | 17 | 4 || 21 Searing Ray | 1 | 9 || 10 Use: Potion | 2 | 1 || 3 Armour: Skin | 2 | 9 || 11 Dodge: Dodged | 2 | 31 || 33