Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 587 Psyclone the Conjurer (level 7, 53/55 HPs) Began as a White Draconian Conjurer on Nov 13, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:53 (1236 turns). Psyclone the Conjurer (White Draconian Conjurer) Turns: 1236, Time: 00:00:54 Health: 53/55 AC: 6 Str: 8 XL: 7 Next: 15% Magic: 8/13 EV: 12 Int: 24 God: Gold: 76 SH: 0 Dex: 9 Spells: 11/14 levels left rFire + + . f - +0 flail rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: breathe frost, AC +6, unfitting armour, cold resistance 1, cold-blooded, horns 1, clever 1, fire resistance 2, strong-willed 1, robust 1, wild magic 1, evolution 1 a: Breathe Frost You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons f - a +0 flail (weapon) Scrolls b - 2 scrolls of fear {unknown} c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic e - a potion of mutation g - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting * Level 7.5 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 60% N/A 10% 3 Fulminant Prism Conj/Hex 15% 3d10 28% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26762 Temple (0/1) D:4 Altars: Elyvilon Shops: D:2 = Annotations: D:5 5 runed translucent doors Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. Your mind is acute. (Int +4, Str/Dex -1) Your flesh is very heat resistant. (rF++) You are strong-willed. (Will+) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History The water moccasin hisses angrily. (Press . to maintain the ray.) The water moccasin barely misses you. You now have 10/12 mp. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. You take 4 damage, and have 45/49 hp. You now have 9/12 mp. The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin closely misses you. You now have 8/12 mp. The searing ray hits the water moccasin. The water moccasin is almost dead. You finish channelling your searing ray. The water moccasin completely misses you. The water moccasin bites you. You take 4 damage, and have 42/49 hp. You now have 7/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 72% to hit) The searing ray hits the water moccasin! You kill the water moccasin! (Press . to maintain the ray.) You have reached level 7! Your scales start taking on an icy white colour. You learn Fire Magic much slower. You learn Ice Magic much quicker. You can breathe waves of freezing cold which knock back foes. You feel resistant to cold. You regained 5 hp, and now have 47/55 hp. You now have 5/13 mp. You start resting. You feel a genetic drift. You feel strong-willed. You regained 6 hp, and now have 53/55 hp. You regained 3 mp, and now have 8/13 mp. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ###@†.# ##...#...# #..### #...# #.## ... #.# # ##.# ##..# ##..## ## #..## .#) There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A water moccasin (D:5) 2 scorpions (D:5) 3 orc priests An iguana (D:4) 2 orc wizards 2 adders (D:5) A dart slug (D:2) 7 orcs 2 bats (D:2) 3 endoplasms 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:3 | Reached XP level 3. HP: 19/28 MP: 1/6 461 | D:3 | Reached skill level 5 in Conjurations 461 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 541 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 541 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 654 | D:4 | Found a staircase to the Ecumenical Temple. 731 | D:4 | Found a white marble altar of Elyvilon. 747 | D:4 | Reached XP level 5. HP: 31/41 MP: 0/9 763 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 872 | D:4 | Noticed Eustachio 893 | D:4 | Killed Eustachio 894 | D:4 | Reached skill level 6 in Conjurations 894 | D:4 | Reached XP level 6. HP: 34/49 MP: 5/11 899 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 899 | D:4 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 998 | D:5 | Entered Level 5 of the Dungeon 1120 | D:5 | Reached skill level 7 in Conjurations 1152 | D:5 | Found a runed translucent door. 1152 | D:5 | Noticed a redback 1157 | D:5 | Found a runed translucent gate. 1157 | D:5 | Noticed a redback 1158 | D:5 | Noticed a redback 1159 | D:5 | Found a runed translucent gate. 1159 | D:5 | Found a runed translucent gate. 1161 | D:5 | Noticed a water moccasin 1161 | D:5 | Noticed a water moccasin 1167 | D:5 | Found a runed translucent door. 1196 | D:5 | Found the +9 staff of Olgreb {rPois∞} 1211 | D:5 | Noticed a water moccasin 1216 | D:5 | Killed a water moccasin 1217 | D:5 | Your scales start taking on an icy white colour. 1217 | D:5 | Reached XP level 7. HP: 47/55 MP: 5/13 1217 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 1235 | D:5 | Gained mutation: You are strong-willed. (Will+) [hidden | potential] 1236 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio D:5: minmay_chambers_of_threes, layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_guarded_unrand_staff_of_olgreb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.5 Spellcasting | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | | 6 | || 6 Headbutt | | 2 | || 2 Cast: Magic Dart | 17 | 9 | || 26 Searing Ray | 1 | 13 | || 14 Use: Potion | 2 | 2 | || 4 Armour: Skin | 2 | 1 | || 3 Dodge: Dodged | 2 | 14 | || 16