Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 578 Psyclone the Conjurer (level 7, 37/55 HPs) Began as a Black Draconian Conjurer on Nov 13, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:45 (1222 turns). Psyclone the Conjurer (Black Draconian Conjurer) Turns: 1222, Time: 00:00:46 Health: 37/55 AC: 6 Str: 8 XL: 7 Next: 13% Magic: 8/13 EV: 12 Int: 24 God: Gold: 76 SH: 0 Dex: 9 Spells: 11/14 levels left rFire + + . f - +0 flail rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mildly poisoned (37 -> 36) A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded, horns 1, stinger 1, clever 1, fire resistance 2, robust 1, wild magic 1, evolution 1 a: Breathe Lightning You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons f - a +0 flail (weapon) Scrolls b - 2 scrolls of fear {unknown} c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic e - a potion of mutation g - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting * Level 7.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 60% N/A 10% 3 Fulminant Prism Conj/Hex 15% 3d10 28% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26776 Temple (0/1) D:4 Altars: Elyvilon Shops: D:2 = Annotations: D:5 1 runed translucent door Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. Your tail ends in a venomous barb. Your mind is acute. (Int +4, Str/Dex -1) Your flesh is very heat resistant. (rF++) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History Found a stone staircase leading up. Found a runed translucent door. A water moccasin comes into view. The water moccasin hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (72% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin bites you. You take 5 damage, and have 44/49 hp. You now have 10/12 mp. The searing ray misses the water moccasin. The water moccasin closely misses you. You now have 9/12 mp. The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 4 damage, and have 41/49 hp. You now have 8/12 mp. The searing ray hits the water moccasin! You kill the water moccasin! You finish channelling your searing ray. You feel very sick. You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. You learn Earth Magic much slower. You can breathe wild blasts of lightning. You feel insulated. You regained 2 hp, and now have 43/55 hp. You now have 7/13 mp. You start resting. You feel sick. x5 You feel a genetic drift. A venomous barb forms on the end of your tail. You take 6 damage, and have 37/55 hp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# .# #### .# ...## .# ...#.# # ##...#.#### #..@......# #.#.##.##.. # #.##<# #..#.# #.# #.###...# #.# #.#)#..## ... #..#+#..# #.# #.##y##.## #.# ..#yyy#..## #.# There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A water moccasin (D:5) 2 scorpions (D:5) 3 orc priests An iguana (D:4) 2 orc wizards An adder (D:5) A dart slug (D:2) 7 orcs 2 bats (D:2) 3 endoplasms 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:3 | Reached XP level 3. HP: 19/28 MP: 1/6 461 | D:3 | Reached skill level 5 in Conjurations 461 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 541 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 541 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 654 | D:4 | Found a staircase to the Ecumenical Temple. 731 | D:4 | Found a white marble altar of Elyvilon. 747 | D:4 | Reached XP level 5. HP: 31/41 MP: 0/9 763 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 872 | D:4 | Noticed Eustachio 893 | D:4 | Killed Eustachio 894 | D:4 | Reached skill level 6 in Conjurations 894 | D:4 | Reached XP level 6. HP: 34/49 MP: 5/11 899 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 899 | D:4 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 998 | D:5 | Entered Level 5 of the Dungeon 1122 | D:5 | Reached skill level 7 in Conjurations 1199 | D:5 | Noticed a redback 1200 | D:5 | Noticed a redback 1200 | D:5 | Noticed a redback 1201 | D:5 | Found the +9 staff of Olgreb {rPois∞} 1205 | D:5 | Found a runed translucent door. 1212 | D:5 | Noticed a water moccasin 1216 | D:5 | Killed a water moccasin 1217 | D:5 | Your scales start taking on a glossy black colour. 1217 | D:5 | Reached XP level 7. HP: 43/55 MP: 7/13 1217 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 1221 | D:5 | Gained mutation: Your tail ends in a venomous barb. [hidden | potential] 1222 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio D:5: minmay_chambers_of_threes, layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_guarded_unrand_staff_of_olgreb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | | 6 | || 6 Headbutt | | 2 | || 2 Cast: Magic Dart | 17 | 9 | || 26 Searing Ray | 1 | 11 | || 12 Use: Potion | 2 | 2 | || 4 Armour: Skin | 2 | 1 | || 3 Dodge: Dodged | 2 | 13 | || 15