Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 5129858224507802926 (custom seed) 1384 Psyclone the Destroyer (level 8, 62/62 HPs) Began as a Purple Draconian Conjurer on Nov 15, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:01:43 (1801 turns). Psyclone the Destroyer (Purple Draconian Conjurer) Turns: 1801, Time: 00:01:44 Health: 62/62 AC: 6 Str: 8 XL: 8 Next: 40% Magic: 18/18 EV: 11 Int: 28 God: Gold: 92 SH: 0 Dex: 8 Spells: 17/20 levels left rFire + + . f - +0 flail rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: breathe power, AC +6, unfitting armour, cold-blooded, horns 1, talons 1, clever 2, fire resistance 2, robust 1, wild magic 1 a: Breathe Dispelling Energy You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons f - a +0 flail (weapon) Scrolls b - 2 scrolls of fear {unknown} c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of magic e - a potion of mutation Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.9 Spellcasting * Level 9.4 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 94% N/A 4% 3 Fulminant Prism Conj/Hex 23% 3d12 12% 4 Iskenderun's Mystic Bla Conj/Tloc 47% 2d10 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26196 Temple (0/1) D:4 Altars: Cheibriados Elyvilon Shops: D:2 = Innate Abilities, Weirdness & Mutations You can breathe bolts of dispelling energy. Your rich purple scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. You have sharp toenails. Your mind is very acute. (Int +8, Str/Dex -2) Your flesh is very heat resistant. (rF++) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History The black bear goes berserk! The ice beast misses you. You feel a genetic drift. Your toenails lengthen and sharpen. You no longer feel a hidden potential within. You now have 9/17 mp. The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits the black bear! You kill the black bear! You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! You take 15 damage, and have 47/62 hp. MASSIVE DAMAGE!! You now have 8/18 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 83% to hit) The searing ray hits the ice beast! You kill the ice beast! The searing ray hits the iguana! The iguana is heavily wounded. (Press . to maintain the ray.) You now have 6/18 mp. The searing ray hits the iguana but does no damage. The iguana is heavily wounded. The iguana barely misses you. You now have 5/18 mp. The searing ray hits the iguana! You kill the iguana! You now have 4/18 mp. You start resting. HP restored. Health restored: 62 You regained 8 mp, and now have 12/18 mp. You start resting. Magic restored. MP restored: 18 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.# .... #...# #.# .... +.8.###.# .... #...#...# #.. +# #...#..## #..$#.###+.8.'.## .)#..#.#...### #'##..#...# #@.##†.8.# ##.###...# ### ##### There were no monsters in sight! Vanquished Creatures Eustachio (D:4) A water moccasin (D:5) An ice beast (D:5) 2 black bears (D:5) 3 ogres (D:5) A centaur (D:5) 2 scorpions (D:5) 3 orc priests 3 hounds (D:5) 3 iguanas 2 orc wizards 4 gnolls (D:5) 3 adders (D:5) A dart slug (D:2) 7 orcs 2 bats (D:2) 3 endoplasms 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) A rat (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 100 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 100 | D:2 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 100 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 151 | D:2 | Found Zutuxkoi's Jewellery Shop. 227 | D:2 | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 227 | D:2 | Lost mutation: You have a beak for a mouth. [potion of | mutation] 227 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 227 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 227 | D:2 | Gained mutation: Your flesh is very heat resistant. (rF++) | [potion of mutation] 227 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 289 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/5 391 | D:2 | Learned a level 2 spell: Searing Ray 460 | D:3 | Reached XP level 3. HP: 19/28 MP: 1/6 461 | D:3 | Reached skill level 5 in Conjurations 461 | D:3 | Reached XP level 4. HP: 24/36 MP: 0/8 541 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 541 | D:3 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 541 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 654 | D:4 | Found a staircase to the Ecumenical Temple. 731 | D:4 | Found a white marble altar of Elyvilon. 747 | D:4 | Reached XP level 5. HP: 31/41 MP: 0/9 763 | D:4 | Gained mutation: You have great hidden genetic potential. | [hidden potential] 872 | D:4 | Noticed Eustachio 893 | D:4 | Killed Eustachio 894 | D:4 | Reached skill level 6 in Conjurations 894 | D:4 | Reached XP level 6. HP: 34/49 MP: 5/11 899 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [hidden potential] 899 | D:4 | Lost mutation: You have great hidden genetic potential. | [hidden potential expressed] 998 | D:5 | Entered Level 5 of the Dungeon 1075 | D:5 | Found the +9 staff of Olgreb {rPois∞} 1080 | D:5 | Noticed a water moccasin 1082 | D:5 | Reached skill level 7 in Conjurations 1086 | D:5 | Killed a water moccasin 1087 | D:5 | Your scales start taking on a rich purple colour. 1087 | D:5 | Reached skill level 5 in Spellcasting 1087 | D:5 | Reached XP level 7. HP: 30/55 MP: 3/14 1220 | D:5 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [hidden potential] 1341 | D:5 | Reached skill level 8 in Conjurations 1435 | D:5 | Found a snail-covered altar of Cheibriados. 1630 | D:5 | Reached XP level 8. HP: 60/62 MP: 11/17 1710 | D:5 | Reached skill level 9 in Conjurations 1713 | D:5 | Gained mutation: You have sharp toenails. [hidden | potential] 1713 | D:5 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1801 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, serial_shops, shop, kennysheep_nondescript, minmay_misc_feat_ornament D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop_scrapyard, shop, shop D:3: layout_loops_ring D:4: layout_rooms, elyvilon_altar_1, minmay_temple_entry_trees, uniq_eustachio D:5: minmay_chambers_of_threes, layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_guarded_unrand_staff_of_olgreb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.4 Spellcasting | 3 5 6 | 6.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | | 6 | 2 || 8 Headbutt | | 2 | 1 || 3 Cast: Magic Dart | 17 | 9 | || 26 Searing Ray | 1 | 11 | 14 || 26 Use: Potion | 2 | 2 | || 4 Armour: Skin | 2 | 2 | 2 || 6 Dodge: Dodged | 2 | 13 | 8 || 23