Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10574354823592160604 (custom seed) 9 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (289 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 289, Time: 00:01:11 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 8/8 EV: 12 Int: 22 God: Gold: 27 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . e - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: random rage (9%) @: inhibited regen A: antennae 1, berserk 2, inhibited regeneration, evolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +0 long sword e - a +4 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5700 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have an uncontrollable temper. You do not regenerate when monsters are visible. You have hidden genetic potential. Message History Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 3/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found 6 stones. You now have 22 gold pieces (gained 8). Things that are here: a +0 club; a goblin corpse Magic restored. You now have 27 gold pieces (gained 5). A bat comes into view. MP restored: 6 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat but does no damage. The bat closely misses you. The bat hits you but does no damage. You now have 5/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Health restored: 15 You feel a genetic drift. A pair of antennae grows on your head! A bat comes into view. MP restored: 8 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .. #.. # #.. .# ####..###.# ..........# ....#..@######## #..............# b.###....#####.# .. #....# #.#.##.# #...##.## ##......#### # #.........# #.#######..##.# You could see a bat (asleep). Vanquished Creatures 3 bats (D:1) A hobgoblin (D:1) A kobold (D:1) 2 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 60 | D:1 | Gained mutation: You have an uncontrollable temper. [potion | of mutation] 60 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 60 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 260 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [hidden potential] 289 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 7 Long sword || 2 Cast: Magic Dart || 6 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 6