Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10574354823592160604 (custom seed) 18 Psyclone the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Nov 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (461 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 461, Time: 00:01:25 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 8/8 EV: 12 Int: 22 God: Gold: 5 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . d - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: random rage (3%) @: no status effects A: berserk 1, inhibited regeneration, evolution 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons d - a +4 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5539 Altars: Innate Abilities, Weirdness & Mutations You sometimes lose your temper in combat. You do not regenerate when monsters are visible. You have hidden genetic potential. Message History You now have 2/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 1/8 mp. You start resting. HP restored. Health restored: 15 You regained 2 mp, and now have 3/8 mp. You start resting. Magic restored. MP restored: 8 A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! Your Conjurations skill increases to level 5! You now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a hobgoblin corpse. MP restored: 8 You see here a giant cockroach corpse. You see here a hobgoblin corpse. There is a stone staircase leading down here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.## #.###########...#### #.............#.†..# #######.##.##...##.# #.##.###.###.# #.##.# #.# #.# ##.##.###.# #.# ######...@..††.# #.# ...........##..# #.# #######.#####..# #.# #.#####..###.# #............# #+#### #......#...######## .....# #.##..............# .8.8.# #.#..###....#####.# .....# #.#... #....# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 bats (D:1) 3 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 60 | D:1 | Gained mutation: You have an uncontrollable temper. [potion | of mutation] 60 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 60 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 239 | D:1 | Lost mutation: You have an uncontrollable temper. [hidden | potential] 383 | D:1 | Reached skill level 5 in Conjurations 461 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 22 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 4