Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 16 (custom seed) 11 Psyclone the Chiller (level 2, 15/15 HPs) Began as a Deep Elf Ice Elementalist on Sept 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:22 (607 turns). Psyclone the Chiller (Deep Elf Ice Elementalist) Turns: 607, Time: 00:02:22 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 13% Magic: 8/8 EV: 11 Int: 19 God: Gold: 18 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . c - staff of Dumohoaj {rPois rC+ Stlth+ Summ Ice Air} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - the staff of Dumohoaj (weapon) {rPois rC+ Stlth+ Summ Ice Air} (You acquired it on level 1 of the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.7 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 62% 1d10 6% 3 Ozocubu's Armour Ice 31% N/A 6% 3 Hailstorm Conj/Ice 18% 3d7 17% 3 Summon Ice Beast Ice/Summ 27% N/A 17% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 41% 3 Stone Arrow Conj/Erth 6% 3d7 41% 3 Swiftness Air 5% N/A 41% 3 Airstrike Air 2% 2d(1-17) 82% 4 Fulminant Prism Conj/Alch 1% 3d5 82% 4 Summon Lightning Spire Summ/Air 7% 3d4 82% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 91% 5 Arcjolt Conj/Air 2% 1d12 99% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Orb of Destruction Conj 1% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5392 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A goblin comes into view. It is wielding a +0 dagger. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep) You feel a surge of power! You freeze the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you. You take 5 damage, and have 10/15 hp. MASSIVE DAMAGE!! You now have 7/8 mp. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded) You feel a surge of power! You freeze the quokka. You kill the quokka! You now have 6/8 mp. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You feel a surge of power! You freeze the goblin! You kill the goblin! You now have 5/8 mp. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You regained 3 hp, and now have 13/15 hp. MP restored: 8 You start resting. HP restored. Health restored: 15 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##.###...######.#### #.# ##### #.# ### #+# #.# ... ######.# ##. #......# #.#.#### # ###....## .. +.......# .#. ###@...## .# #)#.## .. #.### #.# #.. ### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Identified 3 scrolls of acquirement 67 | D:1 | Acquired the staff of Dumohoaj {rPois rC+ Stlth+ Summ Ice | Air} 79 | D:1 | Acquired Vehumet's Encyclopedia of Wounds 80 | D:1 | Acquired the Encyclopedia of Conduction 521 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 607 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners Action || total ---------------------------++------- Melee: Staff || 3 Cast: Freeze || 15 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 7