Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 202970946393526600 (custom seed) 7 Psyclone the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Oct 2, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:32 (217 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 217, Time: 00:00:33 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 27 God: Gold: 1 SH: 0 Dex: 13 Spells: 5/6 levels left rFire x . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... c - amulet of Dim Light {Acrobat rF- Int+5 SInv} Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 22 gold pieces. You spent 21 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery c - the amulet of Dim Light (around neck) {Acrobat rF- Int+5 SInv} (You acquired it on level 3 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17783 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. MP restored: 6 A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 5/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat! You kill the bat! You now have 4/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. d - a scroll labelled NYVACR FEOV MP restored: 6 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... ##### ###.#.# .# ....#.# ..# ###.#.# ..## #.#†# ### #######... #.#.#... .......##### #.#.#.# #.........# #.#...#######.@.†...).# #.>...................# ###..##########.........# ........................## ###....................... #..####........#........ #..# #.######.#.####..# #..# #.# #.#.# #..# #.# ..#.# There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A goblin (D:2) A bat (D:2) 2 frilled lizards (D:2) A rat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 69 | D:3 | Found Upysubos's Assorted Antiques. 77 | D:3 | Bought a scroll labelled SIR SAPUGEMPA for 21 gold pieces 98 | D:3 | Acquired the amulet of Dim Light {Acrobat rF- Int+5 SInv} 217 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_misc_feat_tower D:2: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop D:3: layout_basic, chequers_temple_overflow_statue_of_worship, serial_shops, shop, shop, shop, nicolae_lakefront_shop Action || total ---------------------------++------- Cast: Magic Dart || 10 Use: Scroll || 1 Dodge: Dodged || 1