Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 750584 (custom seed) 25 Psyclone the Conjurer (level 2, 1/15 HPs) Began as a Deep Elf Conjurer on Oct 16, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:47 (494 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 494, Time: 00:01:48 Health: 1/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 2/9 EV: 12 Int: 22 God: Gold: 2 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (1 -> -7), resistant A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} f - 2 scrolls of acquirement {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11495 Altars: Message History Your Spellcasting skill increases to level 4! You now have 5/9 mp. A scorpion comes into view. You regained 2 mp, and now have 7/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (wandering, hasn't noticed you, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You now have 5/9 mp. The searing ray hits the scorpion. The scorpion is moderately wounded. You now have 4/9 mp. The searing ray misses the scorpion. The scorpion stings you. You take 5 damage, and have 10/15 hp. MASSIVE DAMAGE!! You now have 3/9 mp. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You take 6 damage, and have 4/15 hp. MASSIVE DAMAGE!! You now have 2/9 mp. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. You take 3 damage, and have 1/15 hp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #####.... . #.†...... #. #....... #. #.# #.....#### #. ...#......... #. #.#......# #. #####........### ###. .......@s....#.. [.#. ......#......#.# #.#. ..... ##.....#.# #.#. .... ####..#.# #.#† ... ..#####..#.# ##... .. .........#.# ##.... . +#######...####...#. ###.##...#.#. #...[.....#+ You could see a scorpion. Vanquished Creatures An adder (D:2) A bat (D:2) 3 endoplasms 4 hobgoblins 2 ball pythons A frilled lizard (D:2) A goblin (D:2) A kobold (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 304 | D:2 | Learned a level 2 spell: Searing Ray 488 | D:2 | Noticed a scorpion 494 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_boxes D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_a, minmay_nonomino_d4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 34 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 7