Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 750584 (custom seed) 12 Psyclone the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 16, 2024. Slain by an orc ... wielding a +0 trident (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:09 (635 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 635, Time: 00:00:09 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 8/8 EV: 12 Int: 22 God: Gold: 36 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - 3 scrolls of acquirement {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 19% 2 Gell's Gravitas Tloc 3% N/A 34% 3 Teleport Other Tloc 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17349 Altars: Shops: D:2 [ Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! You now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here 7 stones. You see here 7 stones. An orc comes into view. It is wielding a +0 hand axe. MP restored: 8 You see here 6 poisoned darts. An orc comes into view. It is wielding a +0 trident. A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +4 flail. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The orc shouts! You hear a shout! The gnoll hits you with a +0 club. An orc comes into view. It is wielding a +0 morningstar. The orc barely misses you. The gnoll hits you with a +0 club. The orc misses you. The gnoll closely misses you. You hit the orc. The orc is lightly wounded. The orc barely misses you. The gnoll misses you. You closely miss the orc. The orc is lightly wounded. The orc closely misses you. The gnoll hits you with a +0 club. The gnoll shouts! x2 You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 trident. You die... ...# ..####### ..#...... ...####........ ............... #.#.###.. ##.####........ .....ggg....... .#..###@.#.##.. .g #oo...... #.....### . .. #.##..####^... .... #(............ #o..##..#.(####..#. ......o.....####..# #.................# .....##............ You could see 3 gnolls and 3 orcs. Vanquished Creatures An orc (D:3) An endoplasm (D:1) A goblin (D:2) 4 hobgoblins A ball python (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 344 | D:2 | Found Doquodd's Armour Boutique. 357 | D:2 | Learned a level 2 spell: Searing Ray 635 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_boxes D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_a, minmay_nonomino_d4 D:3: layout_basic, bloody_makhleb, minmay_checkerbox Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 13 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 9