Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 750584 (custom seed) 38 Psyclone the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Oct 16, 2024. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:00:40 (483 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 483, Time: 00:00:40 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 0/10 EV: 12 Int: 24 God: Gold: 49 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - 3 scrolls of acquirement {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 14% 2 Gell's Gravitas Tloc 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17501 Altars: Shops: D:2 [ Message History You kill the gnoll! The searing ray hits the hobgoblin. You kill the hobgoblin! The orc closely misses you. Your Spellcasting skill increases to level 4! You now have 4/9 mp. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 2 hp, and now have 11/19 hp. You now have 3/10 mp. You start resting. An orc priest comes into view. It is wielding a +0 war axe. The orc priest shouts! The orc priest closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 war axe (79% to hit) The searing ray misses the orc priest. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 war axe! You take 7 damage, and have 6/19 hp. MASSIVE DAMAGE!! You now have 2/10 mp. The searing ray misses the orc priest. The searing ray hits the gnoll. You kill the gnoll! The orc priest begins to cast a cantrip, but forgets the words! You now have 1/10 mp. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..?.....o....#.....# . ..................)# ... .....##.....o..#.....#..#.# .............o............. #.....#......##.########.. #.....#####+###)# #.....# #.# #)# #.....#####.# #o# #...........###@# #...............# #....####.......# #....#.............# #....#..........##.# #....+..........# # #....#...######.# #....#... #.# ######... .# You could see an orc priest. Vanquished Creatures 2 gnolls (D:3) 4 orcs (D:3) An endoplasm (D:1) A goblin (D:2) 4 hobgoblins A ball python (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 344 | D:2 | Found Doquodd's Armour Boutique. 357 | D:2 | Learned a level 2 spell: Searing Ray 475 | D:3 | Reached skill level 5 in Conjurations 475 | D:3 | Reached XP level 3. HP: 11/19 MP: 3/10 483 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_boxes D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_a, minmay_nonomino_d4 D:3: layout_basic, bloody_makhleb, minmay_checkerbox Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 12 Searing Ray || 3 Armour: Robe || 4 Dodge: Dodged || 10