Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 750584 (custom seed) 39 Psyclone the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Oct 16, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:00:30 (547 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 547, Time: 00:00:30 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 6/10 EV: 12 Int: 24 God: Gold: 49 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - 3 scrolls of acquirement {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 14% 2 Gell's Gravitas Tloc 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17438 Altars: Shops: D:2 [ Message History The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 3 hp, and now have 11/19 hp. You now have 3/10 mp. You start resting. HP restored. Health restored: 19 You regained 4 mp, and now have 7/10 mp. You start resting. Magic restored. MP restored: 10 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. You now have 9/10 mp. You see here a scroll labelled GISILONOWUCH. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) You now have 7/10 mp. The searing ray hits the gnoll! You kill the gnoll! You now have 6/10 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#.##......# ..#.....##......# ..<........#...#### ######..#..#o##.#....... #.......#..#o#......# #......... #o#..#.#.#### #.......)#.#.#.......... #........#[#.#....#.#### #......@..........#..... #......................) #.......##........#..... #....................... #####.....#......##.#### #.....#####'###)# #.....# #.# #)# #.....#####.# #)# #...........###.# There were no monsters in sight! Vanquished Creatures 2 gnolls (D:3) 4 orcs (D:3) An endoplasm (D:1) A goblin (D:2) 4 hobgoblins A ball python (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 344 | D:2 | Found Doquodd's Armour Boutique. 357 | D:2 | Learned a level 2 spell: Searing Ray 475 | D:3 | Reached skill level 5 in Conjurations 475 | D:3 | Reached XP level 3. HP: 11/19 MP: 3/10 547 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_boxes D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_a, minmay_nonomino_d4 D:3: layout_basic, bloody_makhleb, minmay_checkerbox Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 13 Searing Ray || 3 Armour: Robe || 3 Dodge: Dodged || 9