Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 750584 (custom seed) 466 Psyclone the Magician (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on Oct 17, 2024. Quit the game in an ossuary. The game lasted 00:02:26 (1226 turns). Psyclone the Magician (Deep Elf Conjurer) Turns: 1226, Time: 00:02:27 Health: 32/32 AC: 2 Str: 4 XL: 6 Next: 81% Magic: 18/18 EV: 12 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 12/19 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - 5 scrolls of acquirement {unknown} i - a scroll of revelation {unknown} k - a scroll of blinking {unknown} l - a scroll of vulnerability {unknown} m - a scroll of fog {unknown} Potions b - 2 potions of magic g - a potion of resistance {unknown} h - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.2 Spellcasting + Level 7.1 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 d - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 18% N/A 10% 2 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Gell's Gravitas Tloc 9% N/A 21% 3 Teleport Other Tloc 9% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26862 Ossuary (1/1) Zot: 5999 Temple: D:4-7 Altars: Shops: D:2 [ Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) You now have 9/17 mp. The searing ray hits the ogre! You kill the ogre! Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! You now have 8/18 mp. You see here a +0 giant club. Found a scimitar. You see here a +0 war axe. You hear the slow hiss of an avalanche of sand. You open the door. Found 18 gold pieces. Found a sand-covered staircase. There is an open door here. You now have 79 gold pieces (gained 18). There is a sand-covered staircase here. You start resting. Magic restored. MP restored: 18 The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## #...# #.@.# #∩..# ##### There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) A black bear (D:7) 2 ogres A sleepcap (D:5) 2 gnolls (D:3) An adder (D:3) A shadow imp (D:6) A white imp (D:6) 8 orcs An endoplasm (D:1) A goblin (D:2) 4 hobgoblins 2 ball pythons A kobold (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 344 | D:2 | Found Doquodd's Armour Boutique. 357 | D:2 | Learned a level 2 spell: Searing Ray 475 | D:3 | Reached skill level 5 in Conjurations 475 | D:3 | Reached XP level 3. HP: 11/19 MP: 3/10 723 | D:5 | Entered Level 5 of the Dungeon 731 | D:5 | Reached XP level 4. HP: 17/24 MP: 2/12 813 | D:6 | Noticed a water moccasin 819 | D:6 | Killed a water moccasin 820 | D:6 | Reached skill level 5 in Spellcasting 820 | D:6 | Reached XP level 5. HP: 5/28 MP: 4/15 994 | D:6 | Noticed an ogre 1001 | D:6 | Killed an ogre 1002 | D:6 | Reached XP level 6. HP: 13/32 MP: 7/17 1086 | D:6 | Learned a level 4 spell: Fulminant Prism 1191 | D:7 | Found a sand-covered staircase. 1225 | Ossuary | Entered an ossuary 1226 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_boxes D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_a, minmay_nonomino_d4 D:3: layout_basic, bloody_makhleb, minmay_checkerbox D:4: layout_rooms, minmay_temple_entry_crystal_x, minmay_diced_spiral D:5: mumra_celtic_spiral_tile, layout_cave_pools, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_ford_a, wad_floor_pattern_1, uniq_grinder D:6: layout_rooms, nicolae_shop_self_help D:7: layout_loops_ring, elyvilon_altar_4, enter_ossuary_5, uniq_prince_ribbit1 Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 18 | 4 || 22 Searing Ray | 7 | 8 || 15 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 12 | 3 || 15