Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 750584 (custom seed) 321 Psyclone the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Oct 17, 2024. Slain by a crocodile zombie (12 damage) ... in an ossuary. The game lasted 00:00:13 (1176 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1176, Time: 00:00:14 Health: -1/32 AC: 2 Str: 4 XL: 6 Next: 22% Magic: 13/17 EV: 12 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - 4 scrolls of acquirement {unknown} i - a scroll of revelation {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} h - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 d - Fulminant Prism Conj/Alch 12% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 11% 2 Gell's Gravitas Tloc 8% N/A 22% 3 Teleport Other Tloc 8% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26988 Ossuary (1/1) Zot: 5884 Temple: D:4-7 Altars: Shops: D:2 [ Message History You finish channelling your searing ray. You now have 12/17 mp. Found three items. The crocodile zombie misses you. There is an open door here. You see here a fuming white potion. You see here a scroll labelled CETENA UWEI. You see here a lumpy yellow potion. You see here a lumpy yellow potion. The crocodile zombie bites you! The crocodile zombie drags you backwards! You see here a viscous brown potion. The crocodile zombie barely misses you. You see here a grey potion. The crocodile zombie bites you. There is an open door here. You hit the crocodile zombie. The crocodile zombie is moderately damaged. As you open the door, it creaks loudly! A howler monkey zombie comes into view. The crocodile zombie barely misses you. The howler monkey zombie barely misses you. The crocodile zombie barely misses you. You take 15 damage, and have 17/32 hp. MASSIVE DAMAGE!! You regained 2 mp, and now have 14/17 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile zombie Aim: a crocodile zombie (moderately damaged, 89% to hit) The searing ray hits the crocodile zombie. The crocodile zombie is moderately damaged. (Press . to maintain the ray.) The howler monkey zombie closely misses you. The crocodile zombie bites you. The crocodile zombie drags you backwards! You take 2 damage, and have 15/32 hp. You now have 12/17 mp. The crocodile zombie bites you. The howler monkey zombie hits you. You take 4 damage, and have 11/32 hp. The crocodile zombie bites you! You die... #.# ###.∩.# +.# #.#∩..# #.#####~#####~ +.....~..~~~.~. #.#####+#####~~ +.#!!!# #.#?!?# +.#Z!!# # #.##@##'##+## +...Z.....~~. #+#'#'#'#+#+# #.#.# # ##### You could see a crocodile zombie and a howler monkey zombie. Vanquished Creatures A water moccasin (D:6) An ogre (D:6) A sleepcap (D:5) A crocodile zombie (Ossuary) A mummy (Ossuary) 2 gnolls (D:3) An adder (D:3) A shadow imp (D:6) A white imp (D:6) 8 orcs An endoplasm (D:1) A goblin (D:2) 4 hobgoblins 2 ball pythons A kobold (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 344 | D:2 | Found Doquodd's Armour Boutique. 357 | D:2 | Learned a level 2 spell: Searing Ray 475 | D:3 | Reached skill level 5 in Conjurations 475 | D:3 | Reached XP level 3. HP: 11/19 MP: 3/10 723 | D:5 | Entered Level 5 of the Dungeon 731 | D:5 | Reached XP level 4. HP: 17/24 MP: 2/12 813 | D:6 | Noticed a water moccasin 819 | D:6 | Killed a water moccasin 820 | D:6 | Reached skill level 5 in Spellcasting 820 | D:6 | Reached XP level 5. HP: 5/28 MP: 4/15 996 | D:6 | Learned a level 4 spell: Fulminant Prism 1001 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1001 | D:6 | Noticed an ogre 1007 | D:6 | Killed an ogre 1008 | D:6 | Reached XP level 6. HP: 32/32 MP: 11/17 1059 | D:7 | Found a sand-covered staircase. 1064 | Ossuary | Entered an ossuary 1176 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_boxes D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_a, minmay_nonomino_d4 D:3: layout_basic, bloody_makhleb, minmay_checkerbox D:4: layout_rooms, minmay_temple_entry_crystal_x, minmay_diced_spiral D:5: mumra_celtic_spiral_tile, layout_cave_pools, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_ford_a, wad_floor_pattern_1, uniq_grinder D:6: layout_rooms, nicolae_shop_self_help D:7: layout_loops_ring, elyvilon_altar_4, enter_ossuary_5, uniq_prince_ribbit1 Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 18 | 5 || 23 Searing Ray | 7 | 8 || 15 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 12 | 14 || 26