Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 750584 (custom seed) 289 Psyclone the Conjurer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on Oct 17, 2024. Quit the game in an ossuary. The game lasted 00:00:42 (1065 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 1065, Time: 00:00:43 Health: 32/32 AC: 2 Str: 4 XL: 6 Next: 9% Magic: 17/17 EV: 12 Int: 25 God: Gold: 79 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} f - 4 scrolls of acquirement {unknown} i - a scroll of revelation {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} h - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting + Level 6.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 d - Fulminant Prism Conj/Alch 12% 3d8 19% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 11% 2 Gell's Gravitas Tloc 8% N/A 22% 3 Teleport Other Tloc 8% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26988 Ossuary (1/1) Zot: 5999 Temple: D:4-7 Altars: Shops: D:2 [ Message History Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. You now have 11/15 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (almost dead, 100% to hit) The magic dart hits the ogre. You kill the ogre! Your Spellcasting skill increases to level 6! You have reached level 6! Health restored: 32 You start resting. Magic restored. MP restored: 17 Things that are here: a +0 giant spiked club; an ogre corpse Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. Found a runed hand axe. As you open the door, it creaks loudly! Found 18 gold pieces. Found a sand-covered staircase. There is an open door here. You now have 79 gold pieces (gained 18). There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## #...# #.@.# #∩..# ##### There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) An ogre (D:6) A sleepcap (D:5) 2 gnolls (D:3) An adder (D:3) A shadow imp (D:6) A white imp (D:6) 8 orcs An endoplasm (D:1) A goblin (D:2) 4 hobgoblins 2 ball pythons A kobold (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 344 | D:2 | Found Doquodd's Armour Boutique. 357 | D:2 | Learned a level 2 spell: Searing Ray 475 | D:3 | Reached skill level 5 in Conjurations 475 | D:3 | Reached XP level 3. HP: 11/19 MP: 3/10 723 | D:5 | Entered Level 5 of the Dungeon 731 | D:5 | Reached XP level 4. HP: 17/24 MP: 2/12 813 | D:6 | Noticed a water moccasin 819 | D:6 | Killed a water moccasin 820 | D:6 | Reached skill level 5 in Spellcasting 820 | D:6 | Reached XP level 5. HP: 5/28 MP: 4/15 996 | D:6 | Learned a level 4 spell: Fulminant Prism 1001 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1001 | D:6 | Noticed an ogre 1007 | D:6 | Killed an ogre 1008 | D:6 | Reached XP level 6. HP: 32/32 MP: 11/17 1059 | D:7 | Found a sand-covered staircase. 1064 | Ossuary | Entered an ossuary 1065 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_boxes D:2: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_a, minmay_nonomino_d4 D:3: layout_basic, bloody_makhleb, minmay_checkerbox D:4: layout_rooms, minmay_temple_entry_crystal_x, minmay_diced_spiral D:5: mumra_celtic_spiral_tile, layout_cave_pools, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_ford_a, wad_floor_pattern_1, uniq_grinder D:6: layout_rooms, nicolae_shop_self_help D:7: layout_loops_ring, elyvilon_altar_4, enter_ossuary_5, uniq_prince_ribbit1 Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 5 6 | 6.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 18 | 5 || 23 Searing Ray | 7 | 4 || 11 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 12 | 3 || 15