Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8963452202462452773 (custom seed) 0 Psyclone the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Oct 20, 2024. Was a Follower of Vehumet. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (765 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 765, Time: 00:00:06 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Vehumet [*.....] Gold: 11 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 48% 1d6 4% 1 Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5235 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start waiting. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start waiting. Done waiting. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start waiting. Done waiting. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start waiting. Done waiting. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.#..##.##..# ..##.#..##.#...# .............####. ## .####................. .........#....####... ...............##.# .. .###....#......#.# ..### #....#.......##### .....##..@.'............. .........#.#....$.##..... ......................... ..........#.#####..##..... $........### ##.# .... .### #.#..##..# #'# ### .....#.#..##..# #.# ....#....##..# ######'####### ###.'''''##..##.............# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:1 | Found a faded altar of an unknown god. 51 | D:1 | Prayed at the altar of an unknown god. 51 | D:1 | Became a worshipper of Vehumet 51 | D:1 | Reached * piety under Vehumet 51 | D:1 | Offered knowledge of Sting by Vehumet. 765 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, hellmonk_ecumenical_altar_heavens_door, chequers_jeans, minivault_25, kennysheep_nondescript, hex_intersection, chequers_serial_rivers_room_b, wad_floor_pattern_untrapped, minmay_surrounded