Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8963452202462452773 (custom seed) 142 Psyclone the Conjurer (level 5, 16/28 HPs) Began as a Deep Elf Conjurer on Oct 21, 2024. Was a Believer of Vehumet. Quit the game in a sewer. The game lasted 00:00:45 (333 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 333, Time: 00:00:45 Health: 16/28 AC: 2 Str: 4 XL: 5 Next: 4% Magic: 8/14 EV: 11 Int: 25 God: Vehumet [**....] Gold: 36 SH: 0 Dex: 13 Spells: 10/14 levels left rFire . . . d - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were in a sewer. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of magic regeneration Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 v - Sting Conj/Alch 84% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 12% 2d5 12% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23728 Temple (0/1) D:4 Sewer (1/1) Zot: 5934 Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Things that are here: a +0 whip; 3 stones There is a broken door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A brain worm comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (asleep, 100% to hit) The searing ray hits the brain worm! The brain worm is heavily wounded. (Press . to maintain the ray.) You now have 10/12 mp. The searing ray hits the brain worm! The brain worm is almost dead. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You take 8 damage, and have 16/24 hp. MASSIVE DAMAGE!! You now have 7/12 mp. The searing ray misses the brain worm. The brain worm bites you. You take 3 damage, and have 13/24 hp. You now have 6/12 mp. The searing ray hits the brain worm! You kill the brain worm! Vehumet accepts your kill. Vehumet offers you knowledge of Scorch. You feel your power returning. You finish channelling your searing ray. Your Spellcasting skill increases to level 5! You have reached level 5! You regained 3 hp, and now have 16/28 hp. You regained 2 mp, and now have 8/14 mp. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### #. #∩# #. #.# #†##+##+##.##+##+# #.@............... #~~~~~~~~~.~~~~~~~ #≈≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈ #~~~~~~~~~.~~~~~~~ #..).............. #+##'##'##'##'##+# #)##.##.# .# #.##.##.# # ######### There were no monsters in sight! Vanquished Creatures A brain worm (Sewer) 2 jellies A river rat (D:4) 2 giant cockroaches (D:4) 2 goblins (D:4) A hobgoblin (D:4) A ball python (D:4) 3 kobolds 6 rats (D:4) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 37 | D:1 | Found a faded altar of an unknown god. 51 | D:1 | Prayed at the altar of an unknown god. 51 | D:1 | Became a worshipper of Vehumet 51 | D:1 | Reached * piety under Vehumet 51 | D:1 | Offered knowledge of Sting by Vehumet. 163 | D:4 | Noticed a jelly 163 | D:4 | Found a staircase to the Ecumenical Temple. 180 | D:4 | Killed a jelly 181 | D:4 | Reached skill level 5 in Conjurations 181 | D:4 | Reached XP level 2. HP: 15/15 MP: 3/9 181 | D:4 | Reached XP level 3. HP: 19/19 MP: 3/10 184 | D:4 | Learned a level 2 spell: Searing Ray 262 | D:4 | Found a glowing drain. 269 | Sewer | Entered a sewer 289 | Sewer | Reached XP level 4. HP: 24/24 MP: 8/12 309 | Sewer | Learned a level 1 spell: Sting 328 | Sewer | Noticed a brain worm 332 | Sewer | Killed a brain worm 332 | Sewer | Reached ** piety under Vehumet 332 | Sewer | Offered knowledge of Scorch by Vehumet. 333 | Sewer | Reached skill level 5 in Spellcasting 333 | Sewer | Reached XP level 5. HP: 16/28 MP: 8/14 333 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, hellmonk_ecumenical_altar_heavens_door, chequers_jeans, minivault_25, kennysheep_nondescript, hex_intersection, chequers_serial_rivers_room_b, wad_floor_pattern_untrapped, minmay_surrounded D:2: layout_loops_cross D:3: layout_loops_ring, uniq_grinder D:4: layout_cave_pools, minmay_temple_entry_mist, portal_sewer_entry_e, minmay_starry_boxes Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 26 | 1 || 27 Searing Ray | | 1 || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 1 | 1 || 2