Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10991051987486772175 (custom seed) 48 Psyclone the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Oct 21, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:15 (219 turns). Psyclone the Conjurer (Deep Elf Conjurer) Turns: 219, Time: 00:00:15 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 10/10 EV: 11 Int: 24 God: Gold: 36 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of acquirement Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11780 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Health restored: 19 You now have 5/10 mp. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! You now have 4/10 mp. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You now have 2/10 mp. You start resting. Magic restored. MP restored: 10 You see here a +0 club. You see here a +0 spear. Things that are here: a +0 club; a gnoll corpse You see here a +0 whip. You now have 36 gold pieces (gained 14). Found 13 gold pieces. Found a dark potion. Found 3 scrolls labelled ROIDIKIFUS. c - 3 scrolls labelled ROIDIKIFUS This is a scroll of acquirement! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.......# #......@# #.......# #.......# #.......# #.......# #..#.##.# ##.... #.### # .#..... #..$##.# #.#...###......# There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds 2 ball pythons (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Psyclone the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 92 | D:1 | Learned a level 2 spell: Searing Ray 136 | D:2 | Reached skill level 5 in Conjurations 136 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 219 | D:2 | Identified 3 scrolls of acquirement 219 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_cross, minivault_5, hex_large, dk_noncrumbling_4, serial_bayou_pond_e, minmay_misc_feat_doors, minmay_misc_feat_chi, minivault_27 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 11 Searing Ray || 3 Armour: Robe || 1 Dodge: Dodged || 1